smokindinesh / Modern-OpenGL-Series
Chapter wise open source code for Modern OpenGL tutorial Series on http://codeincodeblock.com
☆15Updated 8 years ago
Alternatives and similar repositories for Modern-OpenGL-Series:
Users that are interested in Modern-OpenGL-Series are comparing it to the libraries listed below
- Multithreaded CPU based path tracer built from scratch in C++☆24Updated 6 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 7 years ago
- ☆17Updated 2 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 6 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Small C++ library to generate font atlas images☆24Updated 6 years ago
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- ☆18Updated 8 years ago
- An abandoned game dev toolset.☆10Updated 3 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 7 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆25Updated 5 months ago
- 2D and 3D game engine based on OpenGL OpenGL ES and Vulkan☆36Updated 2 years ago
- Tutorial Project for Screen Space Reflection☆10Updated 10 years ago
- Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp☆23Updated 12 years ago
- Irrlicht Demo Repository☆34Updated last year
- A simple CPU/GPU OpenGL-based profiler☆23Updated 12 years ago
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 9 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆16Updated 2 months ago
- 3D Physics Engine.☆51Updated 8 years ago
- Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)☆16Updated 10 years ago
- OpenGL tech demo demonstrating a variety of techniques.☆15Updated 8 years ago
- OpenGL 3D Model Viewer☆13Updated 6 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- GLSL implementation of the Cook-Torrance shader model☆16Updated last year
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 7 years ago
- Preps skeletal meshes to ozz-animation format while also creating fast-loading binary of mesh data for your engine☆14Updated 9 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago