sintefmath / tiniaLinks
Tinia - A cloud platform for accelerated computing and rendering
☆18Updated 8 years ago
Alternatives and similar repositories for tinia
Users that are interested in tinia are comparing it to the libraries listed below
Sorting:
- OpenGL version of the Oculus Rift distortion shaders☆24Updated 5 years ago
- A basic OpenGL app for the Oculus VR SDK.☆39Updated 9 years ago
- emscripten port of GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆84Updated 10 years ago
- simple water simulation on the GPU☆48Updated 12 years ago
- A small demo and tutorial of the image load/store feature of OpenGL 4☆29Updated 9 years ago
- WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices☆88Updated 10 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- Oculus Renderer☆29Updated 10 years ago
- Example code for using the Oculus Rift☆195Updated 4 years ago
- Utilities to manipulate spherical images☆113Updated 7 years ago
- A port of three.js to C++☆413Updated 4 years ago
- A GLSL and ESSL validator for Sublime Text 2 and 3☆159Updated 11 years ago
- GPU fluid simulation☆175Updated 13 years ago
- A fast texture compressor for various formats☆249Updated 5 years ago
- Cinder block for the 3d model importing Open Asset Import Library☆37Updated 11 years ago
- Samples for Oculus Rift and OpenGL☆58Updated 5 years ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆26Updated 2 years ago
- Utilities for working with WebGL textures☆126Updated 7 years ago
- FBX glTF importer/exporter plug-in and converter.☆210Updated 5 years ago
- Convenience library to process Khronos glTF files.☆10Updated 9 years ago
- DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn☆155Updated 6 years ago
- Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from mul…☆231Updated 2 years ago
- wiki about chromium and etc.☆164Updated 7 years ago
- GLSL source level debugger.☆499Updated 4 years ago
- ffmpeg with video filter to undo distortion by virtual reality HMDs (click link below for latest release)☆68Updated 10 years ago
- nvpro-pipeline is a research rendering pipeline☆211Updated 4 years ago
- Updated version of particles demo, WebGL 2 only.☆125Updated 7 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆37Updated 8 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.☆387Updated 6 years ago