KhronosGroup / WebCL
The Official Khronos WebCL Repository
☆50Updated 3 years ago
Alternatives and similar repositories for WebCL:
Users that are interested in WebCL are comparing it to the libraries listed below
- Khronos Data Format Specification☆35Updated last month
- WebCL implementation for Chromium☆93Updated 10 years ago
- WebCL Validator☆38Updated 10 years ago
- ☆22Updated last year
- SPIR-Tools☆44Updated last year
- WebCL clang Dev☆14Updated 11 years ago
- WebGL performance regression tests☆32Updated 6 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Updated 4 years ago
- ☆178Updated 3 years ago
- Samples showing FIrePro DirectGMA features in OpenGL and OpenCL☆19Updated 9 years ago
- Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL☆53Updated 2 years ago
- AMD Crossfire API sample for DirectX 11☆25Updated 8 years ago
- Pre-built ROCm-GDB and GPU Debug SDK binaries☆16Updated 6 years ago
- A C library for selecting an OpenGL API and window system at runtime☆35Updated 2 years ago
- Python bytecode to SPIR-V -translation.☆43Updated 7 years ago
- emscripten clang☆78Updated 3 years ago
- Vulkan sample built on the Anvil framework☆16Updated 8 years ago
- ☆29Updated 8 years ago
- OpenCL multiGPU sample monitoring system health☆21Updated 9 years ago
- Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming inter…☆57Updated 8 years ago
- RapidFire SDK - interface for cloud gaming and virtualization (VDI)☆37Updated 6 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 6 years ago
- work-in-progress for Vulkan implementation on cpu☆105Updated 7 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 4 years ago
- ☆14Updated 9 years ago
- WebCL conformance tests☆20Updated 7 years ago
- WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices☆86Updated 9 years ago
- Vulkan sample showing a high quality super-sampled rendering☆64Updated last month
- Implementation of a library of double precision operations in pure GLSL 1.30 for GPU using bit twiddling operations and integer math.☆27Updated 7 years ago