API Proposals
☆24Jun 23, 2020Updated 5 years ago
Alternatives and similar repositories for proposals
Users that are interested in proposals are comparing it to the libraries listed below
Sorting:
- Proposals for the design of the WebGL Next API.☆132Jan 10, 2023Updated 3 years ago
- A glsl to spirv compiler☆20Nov 26, 2019Updated 6 years ago
- A minimalist model viewer written in raw WebGL, with no dependencies to other frameworks☆14Nov 3, 2023Updated 2 years ago
- Cellular Automata - Pokemon Type Battle Simulation☆10Oct 26, 2024Updated last year
- Full-scene rasterizer☆22Feb 15, 2022Updated 4 years ago
- Rust interface to the OS native signpost debug facilities☆10Dec 2, 2016Updated 9 years ago
- Relief Mapping Demo☆13Aug 18, 2011Updated 14 years ago
- Efficient webgl state management☆18Dec 5, 2023Updated 2 years ago
- Golang client library to interact with Supabase Functions.☆23May 30, 2024Updated last year
- hdr to rgba8 encoding/decoding tool☆25Jan 23, 2015Updated 11 years ago
- Miscellaneous stuff.☆10Feb 21, 2026Updated 3 weeks ago
- A GFX drawing backend for Rust bindings for Nuklear 2D GUI library.☆14Jun 30, 2020Updated 5 years ago
- Fun Self-Management for macOS☆13Aug 1, 2023Updated 2 years ago
- DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn☆155Aug 1, 2019Updated 6 years ago
- Web Shading Language☆255Jun 23, 2020Updated 5 years ago
- Place small arrays on the stack with a low-cost!☆17Oct 26, 2024Updated last year
- A browser-based tool to create sound effects for games.☆13Jul 29, 2017Updated 8 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Jan 17, 2021Updated 5 years ago
- Tiny raster font blitting library☆26Dec 8, 2017Updated 8 years ago
- WebGL texture wrapper☆57Nov 21, 2016Updated 9 years ago
- A tiny utility macro to verify WGSL at compile time☆13Oct 11, 2021Updated 4 years ago
- A WebGL shadow mapping tutorial☆16Aug 23, 2017Updated 8 years ago
- GLSL Shader Development Environment☆14Feb 27, 2019Updated 7 years ago
- Coauthored article with Eric Haines☆51Mar 5, 2017Updated 9 years ago
- Procedural landscape☆20May 24, 2017Updated 8 years ago
- webGL2 path tracing experiment.☆38Apr 7, 2017Updated 8 years ago
- A Mathematica and Matlab toolboxes for Clifford algebras of n-dimensional Euclidean vector spaces☆11Jan 24, 2018Updated 8 years ago
- In-game developer menu for Piston and gfx-rs☆17Nov 14, 2023Updated 2 years ago
- nodejs bindings to GLFW☆106Mar 17, 2016Updated 10 years ago
- CLI tool to format RON files. Rescued from deleted github repo https://github.com/ristarg/ronfmt, with minor maintenance fixes☆18Jan 15, 2026Updated 2 months ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Jun 2, 2017Updated 8 years ago
- CSS Shaders through WebGL☆54Jun 11, 2012Updated 13 years ago
- Repo with submodules for building OSVR for Android☆24Apr 4, 2018Updated 7 years ago
- A cross platform volume rendering and processing application. (PhD project)☆11May 15, 2014Updated 11 years ago
- Turn any SSH server into a SOCKS proxy and auto-enable it in OS X.☆34Jul 13, 2016Updated 9 years ago
- Rust GFX examples with Sciter UI.☆19Dec 6, 2022Updated 3 years ago
- A wrapper around the Vulkan graphics API.☆14Feb 23, 2018Updated 8 years ago
- An OBSOLETE instructional OS X application to load/display COLLADA Models and export to compact binary representations.☆49Jul 29, 2018Updated 7 years ago
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆102Jan 11, 2020Updated 6 years ago