☆22Feb 23, 2016Updated 10 years ago
Alternatives and similar repositories for mobilefusion
Users that are interested in mobilefusion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆21Jan 31, 2018Updated 8 years ago
- High resolution face reconstruction from Kinect scan.☆12Apr 29, 2020Updated 6 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12May 3, 2019Updated 7 years ago
- 我写的一些文档☆13May 20, 2016Updated 10 years ago
- C/C++ -- Patchmatch/Graphcut☆14Jan 3, 2014Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- GPU methods for alpha matting, including cutting edge research algorithms by Philip G. Lee.☆12Jan 8, 2014Updated 12 years ago
- A demo for face reconstruction using kinect.☆21Sep 13, 2016Updated 10 years ago
- Real-Time 3D Texture Bump Reflection Mapping on a Mask. 16-bit DOS, Demo Scene 1997☆17Jul 20, 2026Updated 2 months ago
- Code for ChunkFusion: A Learning-based RGB-D 3D Reconstruction Framework via Chunk-wise Integration☆12Apr 7, 2022Updated 4 years ago
- An example of a solution to the 3D Poisson's equation using in-place, real-to-complex, discrete Fourier transform with the FFTW library (…☆11Jun 16, 2020Updated 6 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Apr 23, 2014Updated 12 years ago
- Detecting faces with CoreImage and AVFoundation.☆12Apr 20, 2020Updated 6 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Apr 9, 2017Updated 9 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Nov 14, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Implementation of "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" by Bylow et al.☆28Dec 8, 2015Updated 10 years ago
- Some projects about point cloud processing.☆10Jan 14, 2015Updated 11 years ago
- 3D reconstruction of a textured object on an iOS device☆13Dec 10, 2016Updated 9 years ago
- Calibration of depth sensors, e.g. Kinect, Asus Xtion☆13Apr 26, 2019Updated 7 years ago
- ego-slam☆11Jun 10, 2019Updated 7 years ago
- HBST: Hamming Binary Search Tree Header-only library (C++11)☆11Jul 3, 2017Updated 9 years ago
- Fidentis Analyst a target-orientated user-friendly computer interface for processing 3D meshes of human faces. The program enables a vari…☆22May 25, 2022Updated 4 years ago
- cuda implementation of kinect 3d scanner☆12Jun 2, 2026Updated 4 months ago
- Head-Mounted Display Calibration Toolbox (including Direct Linear Transform and eye localibation-based methods)☆21Dec 18, 2015Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- lsdslam加注释☆13Aug 26, 2017Updated 9 years ago
- ☆16Oct 12, 2021Updated 5 years ago
- Code for integrating, raytracing, and meshing a TSDF on the CPU☆315Jun 4, 2023Updated 3 years ago
- gSLIC is an GPU implementation of Simple Iterative Linear Clustering (SLIC) superpixel segmentation algorithm.☆19Dec 18, 2013Updated 12 years ago
- OpenCL offline compiler☆21Feb 21, 2016Updated 10 years ago
- An input abstraction and utility library for virtual reality systems☆23Feb 21, 2020Updated 6 years ago
- demo KinectFusion that running on ios☆45Mar 18, 2019Updated 7 years ago
- ≈20x depth compression☆25Jul 31, 2020Updated 6 years ago
- RGB-D camera network calibration☆16Dec 18, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Fast hair segmentation☆18Dec 22, 2017Updated 8 years ago
- Power by Apple. Place and animate 3D content that follows the user’s face and matches facial expressions, using the TrueDepth camera on i…☆22Nov 2, 2017Updated 8 years ago
- Extend DSO to a stereo system by scale optimization☆49Nov 20, 2020Updated 5 years ago
- visual-inertial system(VINS) with deep feature GCNv2☆28Jun 4, 2019Updated 7 years ago
- Implementation of Laplacian Surface Editing from O. Sorkine and D. Cohen-Or.☆20Jun 20, 2019Updated 7 years ago
- Automatic topology repair and editing of 3D models.☆37Aug 8, 2023Updated 3 years ago
- Tutorial source for implementing deferred lighting in Metal☆21May 8, 2018Updated 8 years ago