shininglion / rectirizationLinks
A polygon to rectangle conversion tool
☆19Updated 8 years ago
Alternatives and similar repositories for rectirization
Users that are interested in rectirization are comparing it to the libraries listed below
Sorting:
- ☆11Updated 5 years ago
- Implementation of the maximum network flow problem in CUDA.☆31Updated 5 years ago
- Repository holding the code base to AC-SpGEMM : "Adaptive Sparse Matrix-Matrix Multiplication on the GPU"☆31Updated 5 years ago
- ☆31Updated 5 years ago
- A domain-specific language and compiler for image processing☆77Updated 4 years ago
- C++ program that, given a vectorised dataset and query set, performs locality sensitive hashing, finding either Nearest Neighbour (NN) or…☆11Updated 4 years ago
- Parallel construction of binary radix trees, implemented from an nVidia paper.☆20Updated 5 years ago
- ☀️ CUDA Path Tracer☆12Updated 2 years ago
- CUDA Sparse-Matrix Vector Multiplication, using Sliced Coordinate format☆22Updated 7 years ago
- MLPerf™ Mobile models☆26Updated 2 months ago
- ☆14Updated 2 years ago
- CNNs in Halide☆23Updated 10 years ago
- [ICCV 2021] Code release for "Sub-bit Neural Networks: Learning to Compress and Accelerate Binary Neural Networks"☆32Updated 3 years ago
- Concurrent CPU-GPU Programming using Task Models☆106Updated 6 years ago
- GPU-Accelerated Lossless Data Compressors Survey☆122Updated 5 years ago
- ☆43Updated 7 years ago
- CUDA implementation of exclusive prefix sum via Blelloch's algorithm☆29Updated 8 years ago
- Skeletonide is a parallel implementation of Zhang-Suen morphological thinning algorithm written in Halide-lang. Use it for fast skeletoni…☆14Updated 5 years ago
- BGHT: High-performance static GPU hash tables.☆71Updated 6 months ago
- Structure From Motion in 50 lines using OpenCV☆12Updated 4 years ago
- Realtime GPU Profiler for AMD / NVIDIA / Intel GPUs☆38Updated 2 years ago
- A GPU-based LZSS compression algorithm, highly tuned for NVIDIA GPGPUs and for streaming data, leveraging the respective strengths of CPU…☆37Updated 10 years ago
- A Collection of Parallel Algorithms for Computational Geometry☆12Updated 3 years ago
- Multicommodity Flow: efficient C++ implementation of a polynomial time approximation algorithm☆23Updated 10 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 3 years ago
- CPrune: Compiler-Informed Model Pruning for Efficient Target-Aware DNN Execution☆17Updated 2 years ago
- Fundamental Sources for Water Wave Animation☆20Updated 3 years ago
- TaichiCon: Taichi Conferences☆72Updated 3 years ago
- ☆50Updated 3 years ago
- 一个尝试固液耦合的沙盒玩具☆11Updated 11 months ago