hjwdzh / ProcCG
Procedural city generation.
☆12Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for ProcCG
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆34Updated 8 months ago
- Code for the paper "Invertible Neural BRDF for Object Inverse Rendering"☆20Updated 4 years ago
- Furthest sampling and Voronoi sampling on 3D mesh☆19Updated 3 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆21Updated 4 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆25Updated 3 years ago
- ☆49Updated 3 years ago
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆9Updated 3 years ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago
- ☆14Updated 4 years ago
- ☆36Updated 5 months ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆11Updated 2 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 3 years ago
- ☆43Updated 4 years ago
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆13Updated 3 years ago
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆44Updated last year
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Updated 6 years ago
- ☆100Updated 2 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 3 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- Code for the paper "CompoNet: Learning to Generate the Unseen by Part Synthesis and Composition"☆27Updated 5 years ago
- C++/PyTorch Implementation of the Paper: "Overfit Neural Networks as a Compact Shape Representation"☆33Updated 3 years ago
- A list of paper related to Geometry Learning.☆15Updated last year
- Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020☆24Updated 4 years ago
- ☆18Updated 3 years ago
- Project website for "Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering".☆1Updated last year
- Pytorch implementation of Neural Opacity Point Cloud.☆19Updated 3 years ago
- A small library for doing fluid simulation with neural networks.☆23Updated 2 years ago
- A 3D data visualization grammar.☆48Updated this week
- ☆48Updated this week
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆22Updated 7 months ago