Phonicavi / Shadertoy-taichiLinks
some prevalent shadertoys implemented by taichi
☆34Updated 5 years ago
Alternatives and similar repositories for Shadertoy-taichi
Users that are interested in Shadertoy-taichi are comparing it to the libraries listed below
Sorting:
- A Taichi extension library providing a set of GLSL-alike helper functions☆69Updated 3 years ago
- A raytrace framework using taichi language☆83Updated 3 years ago
- Interactive surface flow toy implemented in Taichi☆67Updated 2 years ago
- ☆27Updated 12 years ago
- try to reimplement Euler based fluid☆48Updated 4 years ago
- ☆15Updated 5 years ago
- The course notes and sample code for the physically based simulation course given in GAMES Xi'an 05/14/2021☆28Updated 3 years ago
- A soft renderer based on Taichi (work in progress)☆229Updated 4 years ago
- A lens editor and simulator for fun.☆109Updated 2 years ago
- ☆33Updated 3 years ago
- ☆81Updated 4 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆74Updated 5 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 5 years ago
- My final project, Snow Simulation, for Prof. Lingqi Yan's online open course games 101-Intro to Modern Computer Graphics☆12Updated 4 years ago
- ☆57Updated 3 years ago
- ☆93Updated 5 years ago
- ☆70Updated 5 years ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆251Updated 2 years ago
- ☆31Updated 3 years ago
- ☆36Updated 3 years ago
- Implementation of ‘Yarn-Level Simulation of Woven Cloth’ on Siggraph Asia 2014.☆26Updated 6 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆79Updated 2 years ago
- A GPU Ray Tracer☆50Updated 4 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 3 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆62Updated 5 years ago
- Code for the Siggraph Asia 2020 submission☆44Updated 4 years ago
- A physical eigen to simulate free surface water☆31Updated 5 years ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆57Updated 2 years ago
- ☆51Updated last year