horizon-research / rtnn
☆64Updated last year
Alternatives and similar repositories for rtnn:
Users that are interested in rtnn are comparing it to the libraries listed below
- BGHT: High-performance static GPU hash tables.☆63Updated 2 weeks ago
- CUDA implementation of parallel radix sort using Blelloch scan☆62Updated last year
- EGGS, a method to speed up sparse matrix operations when the same sparsity is used for multiple times. This repo contains examples that s…☆25Updated 4 years ago
- A warp-oriented dynamic hash table for GPUs☆73Updated last year
- Efficient SpGEMM on GPU using CUDA and CSR☆51Updated last year
- A simple profiler to count Nvidia PTX assembly instructions of OpenCL/SYCL/CUDA kernels for roofline model analysis.☆50Updated last month
- zenus parallel computing library for zenus physics-based simulations☆85Updated last month
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 2 years ago
- Repository holding the code base to AC-SpGEMM : "Adaptive Sparse Matrix-Matrix Multiplication on the GPU"☆28Updated 4 years ago
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆18Updated last month
- Multi-GPU dynamic scheduler using PGAS style cross-GPU communication☆28Updated last year
- GPU B-Tree with support for versioning (snapshots).☆47Updated 5 months ago
- Evaluating different memory managers for dynamic GPU memory☆25Updated 4 years ago
- A dynamic GPU memory allocator, suitable for warp synchronized scenarios.☆11Updated 5 years ago
- Fast CUDA 3x3 SVD☆72Updated 6 years ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆100Updated 11 months ago
- Code for paper "Engineering a High-Performance GPU B-Tree" accepted to PPoPP 2019☆55Updated 2 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆26Updated 2 weeks ago
- ☆47Updated 2 years ago
- Really Elastic Ray Engine☆28Updated 8 months ago
- RTX compute samples☆70Updated last year
- A gpu based implementation of a K-D Tree Builder☆110Updated 5 years ago
- 🎃 GPU load-balancing library for regular and irregular computations.☆62Updated 10 months ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Updated 3 months ago
- Whippletree, a novel approach to scheduling dynamic, irregular workloads on the GPU☆21Updated 9 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆92Updated this week
- A Library for fast Hash Tables on GPUs☆115Updated 2 years ago
- Stencil Probe - a stencil microbenchmark☆30Updated 12 years ago
- nanothread — Minimal thread pool for task parallelism☆73Updated last week
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 3 years ago