servo / mozangle
Mozilla’s fork of Google ANGLE, repackaged as a Rust crate
☆43Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for mozangle
- Accelerated offscreen graphics for WebGL☆173Updated this week
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆152Updated 11 months ago
- GLSL parser for Rust☆192Updated 11 months ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆97Updated last year
- Rust wrapper for D3D12☆36Updated last year
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- Rust bindings to the awesome stb_image library☆70Updated last year
- High performance, low level 2D path rasterization library in pure Rust.☆103Updated 2 weeks ago
- a minimilistic web assembly parser, compiler, and interpreter for Rust☆79Updated 3 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆108Updated 8 months ago
- Rendiation Rendering Framework☆58Updated this week
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 7 months ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆96Updated 2 months ago
- high-quality anti-aliased vector graphics rendering on the GPU☆86Updated 2 years ago
- A simple path tracer built in Rust☆37Updated 2 years ago
- ☆119Updated 5 months ago
- A 2D vector graphics library written in Rust☆38Updated 2 years ago
- State of the art "build your own engine" kit powered by gfx-hal☆29Updated 4 years ago
- Rust library for parameterized inbetweening☆51Updated last year
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆43Updated 5 months ago
- Implementation of PBR using wgpu-rs☆81Updated 3 years ago
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 3 years ago
- Safe Rust wrapper around SPIRV-Cross☆86Updated last year
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated 8 months ago
- An integration to parse and render Lottie with Vello.☆85Updated this week
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- Software Renderer in Rust☆85Updated 6 years ago
- A global allocator for Wasm that traces allocations and deallocations for debugging purposes.☆104Updated 3 years ago