Abstraction over modern OpenGL
☆23Dec 28, 2024Updated last year
Alternatives and similar repositories for EngineKit
Users that are interested in EngineKit are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A low-level graphics library for .NET powered by Vulkan.☆33Apr 11, 2025Updated last year
- A lightweight render engine written purely in C#☆38May 23, 2024Updated 2 years ago
- ☆106Updated this week
- 3D Game Engine | Editor | ECS | Vulkan | SDL3 | USD | .NET 10 | C# 14☆83May 5, 2026Updated last month
- A tool to generate .NET AOT-friendly Win32 interop code from Microsoft.Windows.SDK.Win32Metadata package.☆16Mar 11, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Hosting .NET core in node☆16Sep 30, 2024Updated last year
- ☆17May 16, 2022Updated 4 years ago
- Froggy OpenGL Engoodener☆158May 6, 2026Updated last month
- Bah compiler written in bah☆13Apr 25, 2025Updated last year
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Dec 16, 2022Updated 3 years ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- A very simple benchmarking tool☆16Dec 26, 2021Updated 4 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- Winforms control for OpenGL using Silk.NET☆13Jun 17, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Library for hosting .NET Core in Linux, macOS, and Windows applications☆17Feb 15, 2019Updated 7 years ago
- Dotnet (MSIL) to C transpiler☆104Jul 21, 2025Updated 11 months ago
- A Roslyn inspired rewrite of NQuery☆75Updated this week
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆78Nov 7, 2024Updated last year
- Dynamic templates and data contexts.☆26Aug 18, 2021Updated 4 years ago
- Moves the left-side panel of the ScriptEditor into a dock☆18Jul 19, 2024Updated last year
- The official repo of the HexaEngine game engine☆168May 3, 2026Updated last month
- Meshoptimizer bindings for C#. With NuGet package☆16Aug 27, 2025Updated 10 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆55Jan 19, 2025Updated last year
- A C# library for comparing 2 XML documents, creating a "patch" object that can also be used to merge those changes.☆16Nov 28, 2023Updated 2 years ago
- ☆20Aug 6, 2025Updated 10 months ago
- ☆19Updated this week
- Little C# crossplatform game engine powered by ECS, using WGPU to run natively and in the browser☆39Mar 4, 2026Updated 3 months ago
- Visual Studio extension and dotnet CLI tool to generate the Markdown Docs from the C# Tests keeping your Docs and Tests in sync!☆46Apr 13, 2025Updated last year
- Single-header game library written in C99 from scratch☆15May 13, 2021Updated 5 years ago
- Wave-like text animation in pure JavaScript☆26Sep 21, 2014Updated 11 years ago
- Testing code to develop an Amiga 500 game with KS 1.3 only using C code.☆11Feb 6, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A code generator for generating bindings for C# for C and COM libraries☆65Apr 25, 2026Updated 2 months ago
- A tutorial about building a simple game engine.☆11Oct 26, 2024Updated last year
- ☆11Dec 2, 2017Updated 8 years ago
- Use C++ directly in Unity3D☆15May 17, 2024Updated 2 years ago
- Code for Extermination Shock☆15Jun 30, 2024Updated last year
- ☆16Jul 21, 2021Updated 4 years ago
- ☆20Dec 10, 2023Updated 2 years ago