KevinGliewe / embedded_dotnet_runtime_examplesLinks
Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime
☆16Updated 4 years ago
Alternatives and similar repositories for embedded_dotnet_runtime_examples
Users that are interested in embedded_dotnet_runtime_examples are comparing it to the libraries listed below
Sorting:
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated 2 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated 3 weeks ago
- Cross platform .NET math library.☆74Updated last month
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- Minimal CLR Implementation (MSIL Interpreter) for .NET Framework. Nanodesu!☆26Updated 10 years ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- ☆20Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 4 years ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 6 years ago
- A framework for automatically generating binding wrappers for C/C++ libraries☆61Updated 2 years ago
- An extensible library providing C# PInvoke codegen from C/C++ files for .NET☆137Updated 8 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆45Updated last month
- A low-level graphics library for .NET powered by Vulkan.☆28Updated 8 months ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- C# SPIR-V disassembler☆24Updated 4 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆22Updated 6 years ago
- Xultaik Game Engine☆97Updated last year
- Proof-of-concept LLVM IR to MSIL translator☆14Updated 11 months ago
- Another game engine made by a Brazilian☆16Updated last year
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Generate C# bindings from C headers☆29Updated 10 months ago
- C# bindings for Sokol using Sokol's binding generator☆35Updated 3 years ago
- Yet another .NET IL to C++ transpiler with concurrent GC☆32Updated 11 months ago
- A modern C++ library for DirectX programming☆15Updated 8 years ago
- Multiplatform C# Game development framework☆45Updated 5 months ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- Framework for converting C libraries to other languages☆106Updated 7 months ago
- Chunk based 2D tilemap engine (Veldrid) and editor (WPF) written entirely in C#.☆19Updated 4 years ago