sakrist / Swift_OpenGL_ExampleLinks
Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)
☆94Updated 2 years ago
Alternatives and similar repositories for Swift_OpenGL_Example
Users that are interested in Swift_OpenGL_Example are comparing it to the libraries listed below
Sorting:
- pure swift OpenGL function loading☆33Updated 8 years ago
- Cross-platform math library with SIMD support☆66Updated 3 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 8 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆53Updated 5 years ago
- A cross-platform render-graph based rendering system written in Swift☆162Updated 3 months ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 5 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆152Updated 3 months ago
- ☆147Updated 6 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆43Updated last month
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆32Updated this week
- Swift library for SDL2☆32Updated 9 months ago
- An optimized Metal-based Bezier curve renderer☆199Updated 3 years ago
- A voxel engine written in Swift☆36Updated 5 years ago
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆52Updated 2 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆28Updated last month
- OpenGL Loader☆50Updated 4 months ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆66Updated 2 years ago
- Sample Program for DirectX 12 + Swift☆83Updated 4 years ago
- Metal shader Swift encoding code generator☆78Updated 11 months ago
- SwiftGL Math Library☆64Updated 5 years ago
- Swift bindings for WebGPU☆109Updated 3 months ago
- A natural Swift interface for Vulkan☆13Updated 5 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Swift library for Cairo☆42Updated 9 months ago
- A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift☆134Updated this week
- Rendering Disney's Moana in Swift☆115Updated this week
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆101Updated 2 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- Pure Swift CoreGraphics (Quartz2D) implementation (Supports Linux)☆111Updated 9 months ago