henrybetts / swift-webgpu
Swift bindings for WebGPU
☆87Updated last week
Related projects ⓘ
Alternatives and complementary repositories for swift-webgpu
- A natural Swift interface for Vulkan☆13Updated 4 years ago
- A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift☆109Updated last week
- Access the DOM and other Web APIs from Swift! (Very much a WIP)☆63Updated 6 months ago
- pure swift OpenGL function loading☆31Updated 7 years ago
- ☆146Updated 2 weeks ago
- μSwift[Core]☆103Updated 3 months ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆123Updated last week
- Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows☆108Updated 2 weeks ago
- A Swift library that makes GLFW a bit more manageable.☆18Updated 5 months ago
- Swift Bindings to the Skia 2D graphics Library☆135Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆38Updated 2 weeks ago
- Example projects for GateEngine, a cross platform game engine for Swift developers.☆34Updated 4 months ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 4 years ago
- Pixar's universal scene description for swift and the open source metaverse.☆63Updated this week
- Sample Program for DirectX 12 + Swift☆79Updated 3 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆77Updated last year
- A Swift implementation of the cassowary simplex solver☆52Updated last year
- A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package a…☆110Updated last year
- ☆14Updated 6 months ago
- The SwiftWasm book to get you started☆50Updated 3 weeks ago
- high-performance json parsing and encoding for server applications☆84Updated last week
- HTMX + Elementary: Hypertext web apps with Swift☆52Updated 3 weeks ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆126Updated last year
- Graphics and animations with the Apple Metal API☆110Updated last month
- WebAssembly Runtime written in Swift☆228Updated last week
- Rendering Disney's Moana in Swift☆115Updated last month
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆50Updated last year
- A modern and efficient HTML rendering library - inspired by SwiftUI, built for the web.☆140Updated last week
- Cross-platform math library with SIMD support☆63Updated 2 years ago
- A visual Metal shader editor for macOS and iPadOS☆52Updated last year