A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
☆145Aug 21, 2026Updated last week
Alternatives and similar repositories for ecs
Users that are interested in ecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Demo Apps for the Fireblade Entity-Component System (ECS)☆28Updated this week
- A lightweight, fast and easy to use directed acyclic graph (DAG) implementation in Swift.☆11Aug 21, 2026Updated last week
- 2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS☆485Jun 19, 2024Updated 2 years ago
- Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows☆127Aug 21, 2026Updated last week
- A cross-platform render-graph based rendering system written in Swift☆166Feb 8, 2026Updated 6 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆83Jul 5, 2017Updated 9 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆49Updated this week
- Simple Entity Component System in Swift 📦☆18Jan 13, 2022Updated 4 years ago
- Cross-platform math library with SIMD support☆67Jul 30, 2022Updated 4 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆155Feb 27, 2026Updated 6 months ago
- Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂☆437Mar 2, 2026Updated 5 months ago
- A Swift library for storage, manipulation, export, and rendering of Voxel data.☆17Mar 6, 2025Updated last year
- Swift bindings for WebGPU☆121Feb 22, 2026Updated 6 months ago
- Exposes DirectX 12's low level interface to Swift.☆16Oct 31, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Swift wrapper around Dear imgui for macOS, iOS, Linux and Windows☆178Aug 21, 2026Updated last week
- swift language support for the godot game engine☆116Apr 3, 2022Updated 4 years ago
- Better async contexts in SwiftUI☆15May 31, 2026Updated 2 months ago
- Cross-platform 2D and 3D game engine written on Swift. Windows, Apple and more.☆205Updated this week
- Type safety for Metal 🤘☆39Updated this week
- Debug Adapter Protocol (DAP) SDK for Swift☆15Jun 25, 2020Updated 6 years ago
- A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package a…☆135Dec 29, 2022Updated 3 years ago
- A composable, extensible library for graph structures with support for a wide range of algorithms☆71Updated this week
- New Godot bindings for Swift☆1,675Aug 11, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Setup Swift (on Windows) on GitHub Actions Builders☆38Mar 10, 2026Updated 5 months ago
- Windows Metadata Parser in Swift☆29Updated this week
- Metadata driving the SwiftPM Catalog application☆66Nov 29, 2023Updated 2 years ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Jan 1, 2020Updated 6 years ago
- Swift/Java interoperability example mixing Java & Swift code for a tiny Swing UI application☆22Nov 1, 2024Updated last year
- Swifty interface for the LLVM compiler infrastructure.☆34Aug 20, 2026Updated last week
- μSwift[Core]☆105Jul 22, 2024Updated 2 years ago
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆50May 21, 2023Updated 3 years ago
- pure swift OpenGL function loading☆33Aug 18, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Entitas Swift implementation☆60Oct 29, 2018Updated 7 years ago
- Vulkan bindings for Swift☆11Aug 12, 2021Updated 5 years ago
- High performance FixedPointDecimal☆23May 5, 2026Updated 3 months ago
- OpenCombine helpers for JavaScriptKit/WebAssembly APIs☆32May 12, 2022Updated 4 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆23Oct 5, 2025Updated 10 months ago
- SDL2 bindings for Swift☆11Jan 10, 2017Updated 9 years ago
- [DEPRECATED] Use the new SwiftPM Plugin from JavaScriptKit instead. See https://forums.swift.org/t/deprecating-swiftwasm-carton-in-favor-…☆498Nov 29, 2025Updated 9 months ago