fireblade-engine / ecs
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
☆123Updated last week
Alternatives and similar repositories for ecs:
Users that are interested in ecs are comparing it to the libraries listed below
- Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows☆114Updated last week
- Swift bindings for WebGPU☆101Updated 2 months ago
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆53Updated last year
- Example projects for GateEngine, a cross platform game engine for Swift developers.☆35Updated 9 months ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆142Updated 3 weeks ago
- Swift wrapper around Dear imgui for macOS, iOS, Linux and Windows☆162Updated last week
- swift language support for the godot game engine☆116Updated 3 years ago
- A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package a…☆118Updated 2 years ago
- SDL3 in Swift☆78Updated last month
- Multi-platform 2D and 3D game engine written on Swift☆75Updated this week
- pure swift OpenGL function loading☆32Updated 7 years ago
- Swift library for SDL2☆32Updated 4 months ago
- Swift bindings for the Godot Game Engine☆56Updated 2 years ago
- Cross-platform math library with SIMD support☆64Updated 2 years ago
- Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂☆375Updated 2 weeks ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆27Updated last month
- Metal-Based Game Engine in Swift 🐑☆46Updated 3 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- 👾 Sprite Kit extensions 👾☆64Updated 2 months ago
- Generate and compose commonly-used procedural noises and distributions, in pure Swift☆135Updated 4 months ago
- A cross-platform render-graph based rendering system written in Swift☆157Updated 9 months ago
- A natural Swift interface for Vulkan☆13Updated 4 years ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 5 years ago
- Sample Program for DirectX 12 + Swift☆82Updated 4 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆68Updated 3 years ago
- Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)☆88Updated last year
- Generate Swift SDKs for cross-compilation☆198Updated last week
- A modern and efficient HTML rendering library - inspired by SwiftUI, built for the web.☆208Updated last week
- A Swift framework that makes it easier to create beautiful console applications.☆160Updated 6 months ago
- ☆17Updated 11 months ago