fireblade-engine / ecsLinks
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
☆131Updated 3 weeks ago
Alternatives and similar repositories for ecs
Users that are interested in ecs are comparing it to the libraries listed below
Sorting:
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).☆52Updated 2 years ago
- Swift bindings for WebGPU☆106Updated last month
- swift language support for the godot game engine☆116Updated 3 years ago
- Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows☆120Updated 3 weeks ago
- Multi-platform 2D and 3D game engine written on Swift☆83Updated 2 weeks ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆151Updated last month
- Swift bindings for the Godot Game Engine☆56Updated 2 years ago
- A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package a…☆123Updated 2 years ago
- Example projects for GateEngine, a cross platform game engine for Swift developers.☆37Updated last year
- Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂☆398Updated 2 months ago
- Swift wrapper around Dear imgui for macOS, iOS, Linux and Windows☆166Updated 3 weeks ago
- SDL3 in Swift☆103Updated last month
- Swift library for SDL2☆32Updated 7 months ago
- pure swift OpenGL function loading☆33Updated 7 years ago
- Cross-platform math library with SIMD support☆66Updated 3 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆27Updated 4 months ago
- Sample Program for DirectX 12 + Swift☆83Updated 4 years ago
- Rendering Disney's Moana in Swift☆115Updated 2 months ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 8 years ago
- A game engine built with SDL and Swift.☆43Updated last year
- A cross-platform render-graph based rendering system written in Swift☆161Updated last month
- A natural Swift interface for Vulkan☆13Updated 5 years ago
- Generate and compose commonly-used procedural noises and distributions, in pure Swift☆137Updated 7 months ago
- Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)☆92Updated last year
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 5 years ago
- This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney, adapted to showcase the usage of Swi…☆47Updated 5 months ago
- Metal-Based Game Engine in Swift 🐑☆47Updated 3 years ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆41Updated 4 months ago
- The ShapeScript 3D modeling app for macOS and iOS☆413Updated last week
- Student-friendly setup instructions for platforms, editors, and IDEs that support Swift.☆166Updated 2 months ago