jasonyzhang / RayDiffusion
Code for "Cameras as Rays"
β509Updated 5 months ago
Related projects β
Alternatives and complementary repositories for RayDiffusion
- πA curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.β324Updated 2 weeks ago
- DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingβ474Updated this week
- β386Updated 2 months ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimationβ725Updated 3 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ724Updated last month
- DepthSplat: Connecting Gaussian Splatting and Depthβ521Updated this week
- This is the official code release for SPARF: Neural Radiance Fields from Sparse and Noisy Poses [CVPR 2023-Highlight]β285Updated 2 months ago
- [CVPR'24] Group Anything with Radiance Fieldsβ387Updated last week
- π [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagesβ826Updated this week
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learningβ¦β650Updated 3 weeks ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesisβ601Updated last month
- Tiny Gaussian Splatting Viewerβ320Updated 4 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ485Updated last month
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ434Updated this week
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewerβ526Updated this week
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.β656Updated 4 months ago
- A detailed formulae explanation on gaussian splattingβ514Updated 11 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".β532Updated 2 months ago
- [CVPR 2024 - Oral] Matching 2D Images in 3D: Metric Relative Pose from Metric Correspondencesβ463Updated last month
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagationβ677Updated 3 weeks ago
- A pure pytorch implementation of 3D gaussian Splattingβ307Updated this week
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingβ604Updated last month
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ404Updated 8 months ago
- [ICCV 2023] Official code for NeuS2β636Updated 7 months ago
- [CVPR23 Highlight] Implementation for Panoptic Liftingβ322Updated last year
- Code Release for RelPose++: Recovering 6D Poses from Sparse-view Observationsβ222Updated 8 months ago
- Implementation for 3d gaussian splattingβ323Updated 2 weeks ago
- Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!β426Updated 2 weeks ago
- Universal Monocular Metric Depth Estimationβ621Updated 3 weeks ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructionβ495Updated last month