razluta / UnityTextureRgbPackerLinks
A Unity Texture Packer for packing 1 to 4 different (converted to grayscale) textures in the RGB(A) channels of another texture.
☆16Updated last year
Alternatives and similar repositories for UnityTextureRgbPacker
Users that are interested in UnityTextureRgbPacker are comparing it to the libraries listed below
Sorting:
- A Unity add-on to control foliage placement☆31Updated 5 years ago
- The ScreenSpace Reflection package for Unity URP renderer.☆35Updated last month
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports to Unity for all pipelines.☆32Updated 2 weeks ago
- ☆37Updated 11 months ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- Vertex Animation Texture tool for Unity☆26Updated 3 years ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆61Updated 5 years ago
- ☆31Updated last year
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆13Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- ☆11Updated 10 months ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆25Updated 3 years ago
- Shadergraph version of the HDRP/Lit shader.☆82Updated 2 years ago
- General Blender Nodes for Unity Shader Graph☆57Updated 3 years ago
- ☆33Updated 2 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- Convert HDRP/Lit to Better Lit/Lit Materials☆19Updated 3 years ago
- Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine☆62Updated 4 years ago
- A fog implementation for URP that fades to the skybox colour☆38Updated last year
- 🗺️ Tuatara charity stream 2021 project files☆30Updated 3 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago