Delacrowa / book-of-the-dead-environment-hdrp
Book Of The Dead: Environment https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-121175 upgraded to Unity 2018 LTS
โ32Updated 4 years ago
Related projects โ
Alternatives and complementary repositories for book-of-the-dead-environment-hdrp
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effectโ51Updated last year
- ๐งถ An example of knitwear shader in URP.โ33Updated 3 years ago
- URP Sea & Clouds & SkyFogโ45Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.โ54Updated last year
- Vertex ambient occlusion baking tool for Unity.โ35Updated 4 years ago
- โ31Updated 4 years ago
- Procedural stochastic texturing node for Unity's Shader Graphโ30Updated last year
- A collection of URP shaders and render features.โ46Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRPโ47Updated last year
- ๐ฅ An example of LCD Display shader in URP.โ32Updated last year
- โ29Updated 3 weeks ago
- Multiple Shaders for Unity URPโ18Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demoโ38Updated last year
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.โ20Updated 4 years ago
- Prefab painter for Unityโ53Updated 2 years ago
- Node library for ShaderGraphโ34Updated 3 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compilerโ40Updated 2 weeks ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unityโ69Updated 5 years ago
- Inverse Square Falloff for Unity Default Lightingโ30Updated 4 years ago
- Use Unity's timeline to blend material propertiesโ70Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]โ58Updated 4 years ago
- A simple, SRP compatible, mobile toon shader for unity.โ23Updated 3 years ago
- ๐ฅ An example of fluorescence shader in URP.โ32Updated 4 years ago
- Dynamic Sky Sphere Systemโ66Updated 6 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objectsโ25Updated last year
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mappingโ53Updated 2 years ago
- Volumetric Fog Package for URP Forward+โ74Updated 2 weeks ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.โ50Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.โ62Updated last year