Single-header single-function C/C++ immediate-mode camera for your graphics demos
☆119Aug 27, 2016Updated 9 years ago
Alternatives and similar repositories for flythrough_camera
Users that are interested in flythrough_camera are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Aug 28, 2016Updated 9 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Aug 30, 2016Updated 9 years ago
- ☆140Oct 10, 2016Updated 9 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 10 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 14 years ago
- C99 heightmap utilities.☆489Apr 27, 2021Updated 4 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Oct 28, 2015Updated 10 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Depth-of-field implemented with a summed area table☆48Nov 30, 2016Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- Builds atlas texture from a bunch of input images.☆73Mar 26, 2020Updated 5 years ago
- An abstract graphics API library☆124Mar 16, 2019Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Atmosphere shaders using BGFX☆39Jun 13, 2018Updated 7 years ago
- ☆52Jan 1, 2025Updated last year
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- Public Domain random number generators for C++☆16Apr 11, 2015Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆55Apr 11, 2015Updated 10 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 7 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Single header SPIR-V compressor for C and C++☆31Sep 29, 2016Updated 9 years ago
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆243Jan 31, 2023Updated 3 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51May 4, 2016Updated 9 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆270Jul 15, 2017Updated 8 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated this week
- Vino's Tool Box☆16Feb 11, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- DFG LUT generator☆56Nov 7, 2017Updated 8 years ago
- Lightweight benchmarking component for small C++ routines☆16Mar 29, 2023Updated 2 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆538Aug 19, 2025Updated 7 months ago
- Live memory allocation tracing header only library using ImGui☆84Mar 28, 2016Updated 9 years ago
- Cross-platform entry point library☆65Mar 8, 2026Updated 2 weeks ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago