High Resolution VSM Shadowmap
☆20Aug 31, 2021Updated 4 years ago
Alternatives and similar repositories for URP_ShadowmapHigh
Users that are interested in URP_ShadowmapHigh are comparing it to the libraries listed below
Sorting:
- 动态骨骼GPU-Skinning☆24Aug 3, 2017Updated 8 years ago
- the Snapdragon™ Game Super Resolution 2 for unity☆17Jan 13, 2025Updated last year
- Snow HLSL shader for URP.☆15Dec 15, 2020Updated 5 years ago
- Implement shadow mapping technique for unity.☆17Nov 23, 2015Updated 10 years ago
- An extension for VS Code to provide ShaderLab language support☆22Nov 27, 2018Updated 7 years ago
- A fixed demo of splitting & packing of a lightmap☆46Apr 11, 2019Updated 6 years ago
- Server-side svn hooks to help version control with Unity3D.☆27Aug 26, 2014Updated 11 years ago
- ☆30Mar 16, 2019Updated 6 years ago
- Flow field pathfinding algorithm implementation☆30Oct 17, 2016Updated 9 years ago
- Screen space global illumination implementation in Unity☆25Apr 22, 2022Updated 3 years ago
- ☆10Jun 24, 2020Updated 5 years ago
- Smart Unity AssetBundle Builder☆30Sep 12, 2018Updated 7 years ago
- ☆35Mar 15, 2023Updated 2 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77May 19, 2022Updated 3 years ago
- Blender addon that enables exporting of xmodels from blender. Great for custom asset creation for cod games☆10Nov 22, 2021Updated 4 years ago
- Contains easy-to-read, clean and highly optimized code that allows to create Minecraft-like worlds.☆10Jul 11, 2020Updated 5 years ago
- AssetBundleChecker☆36Nov 12, 2024Updated last year
- ☆53Dec 15, 2025Updated 2 months ago
- ☆14Jul 19, 2018Updated 7 years ago
- Visualize number of jumps to move knight to another square on chessboard.☆13Nov 30, 2017Updated 8 years ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆38May 10, 2017Updated 8 years ago
- A simple un-optimized skinned decal system for Unity.☆11Mar 18, 2019Updated 6 years ago
- A C# framework of undo and redo☆13Dec 6, 2018Updated 7 years ago
- An interactive online map of Verdansk from COD Warzone☆11Nov 2, 2025Updated 3 months ago
- Qarth 备份☆11Apr 26, 2020Updated 5 years ago
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Dec 27, 2016Updated 9 years ago
- MagicaVoxel Importer mesher and simple animation system for Unity☆10Jan 6, 2022Updated 4 years ago
- Card organizer for games made by Illusion☆10Jun 10, 2021Updated 4 years ago
- A simple way to translate strings in a project☆10Nov 14, 2021Updated 4 years ago
- ☆12Nov 5, 2020Updated 5 years ago
- A demo for displaying fringe shadow in cel shading by unity☆161Aug 30, 2021Updated 4 years ago
- Manually export shader variant collection in Unity Editor☆41Apr 24, 2019Updated 6 years ago
- OSMC 算法 SMC算法 MC算法对比 Sample Code☆10Mar 17, 2014Updated 11 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- Addressables utils for Unity3D☆13Nov 3, 2025Updated 3 months ago
- Tetris implemented in lua/love2d using ECS☆10May 8, 2019Updated 6 years ago
- Simple extractor script for Diablo Immortal's .MPK files☆13Jul 7, 2022Updated 3 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Nov 21, 2024Updated last year
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago