Nick Gildea Dual Contouring Java LWJGL implementation
☆19Oct 11, 2024Updated last year
Alternatives and similar repositories for java-leven
Users that are interested in java-leven are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- PBR lighting optimization for mobile☆11Jan 28, 2021Updated 5 years ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆15Dec 1, 2023Updated 2 years ago
- ☆14Dec 22, 2025Updated 6 months ago
- Voxel Engine for jMonkeyEngine☆22Mar 9, 2015Updated 11 years ago
- A Third Person Shooter demo made with jMonkeyEngine.☆22Jul 12, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A VR library for JMonkeyEngine☆17Jun 27, 2026Updated 3 weeks ago
- Modern OpenGL Tutorials☆18Apr 23, 2017Updated 9 years ago
- A Dual Contouring Example using C# and Unity3D☆49May 14, 2015Updated 11 years ago
- Complete source for my experimental voxel engine☆117Oct 9, 2017Updated 8 years ago
- Printable receiver for the Mossberg 500 series of shotguns☆21Nov 3, 2024Updated last year
- A block (voxel) engine for jMonkeyEngine☆46Dec 9, 2022Updated 3 years ago
- ☆23Feb 17, 2022Updated 4 years ago
- Transvoxel implementation in C# for XNA☆78Jul 16, 2019Updated 7 years ago
- Sample applications using Dozer☆16Feb 3, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Multithreaded voxel engine with multiplayer networking based on wgpu (a.k.a another attempt at ripping off Minecraft)☆26Dec 12, 2024Updated last year
- Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain☆38May 13, 2025Updated last year
- A project testing and comparing various algorithms for creating isosurfaces.☆329Oct 23, 2016Updated 9 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Feb 21, 2019Updated 7 years ago
- 🔫 Randomly generate pixel gun icons☆15Nov 13, 2019Updated 6 years ago
- Sample for the Voxels library☆38May 13, 2014Updated 12 years ago
- Read data from .pack files☆12Dec 6, 2025Updated 7 months ago
- SkyHussars - Combat Flight Game powered by jMonkey☆10Jan 19, 2026Updated 6 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Java library to encode/decode Morton codes (Z-order curve)☆13Oct 23, 2020Updated 5 years ago
- 3D Game Engine for Java & lua☆79Apr 6, 2021Updated 5 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Photorealistic ray-traced micro-voxel fps engine☆27Apr 29, 2025Updated last year
- A minimalistic immediate gui for jmonkeyengine☆11Jun 5, 2026Updated last month
- 基于vue的音乐webapp,数据是通过jsonp从qq音乐获取的!☆10Jan 15, 2019Updated 7 years ago
- A set of additional check to use with checkstyle☆16Jul 13, 2026Updated last week
- ☆11Mar 22, 2023Updated 3 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆19Jun 1, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Some config files for Linux☆13May 17, 2022Updated 4 years ago
- Linearization of N-dimensional array indices.☆17Feb 13, 2022Updated 4 years ago
- 🚀 A universe in progress☆12Feb 19, 2024Updated 2 years ago
- Additional Checkstyle checks☆18Aug 9, 2025Updated 11 months ago
- on-demand graphics jobs for the Bevy game engine☆13Dec 15, 2024Updated last year
- A reactive Allen‑Bradley PLC client built on top of libplctag. It provides a simple, high‑performance, reactive API for reading/writing t…☆13Updated this week
- This repo shows how to enable multi-gpu video output for Nvidia graphics cards with nvidia2nvidia PRIME.☆22Jun 22, 2024Updated 2 years ago