proton2 / java-leven
Nick Gildea Dual Contouring Java LWJGL implementation
☆18Updated 5 months ago
Alternatives and similar repositories for java-leven:
Users that are interested in java-leven are comparing it to the libraries listed below
- SSGI shader for Godot☆37Updated 6 years ago
- ☆17Updated 9 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- Experiment of global illumination in screen space☆87Updated 6 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 2 years ago
- A demo of CPU octree splatting algorithm☆49Updated 8 months ago
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆41Updated 2 years ago
- Pet project to learn compute shaders.☆39Updated 4 years ago
- A Voxel Engine that has an emphasis on graphics and performance.☆16Updated 2 years ago
- Squall's custom Vulkan engine.☆33Updated last month
- Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.☆14Updated 5 years ago
- Custom C# engine with mostly GPU procedural planet generation.☆28Updated 6 years ago
- Pure OpenGL implementation of a complicated ocean world simulation, including volumetric clouds, precipitation particle systems, and ocea…☆10Updated 6 years ago
- Voxel Based Engine☆7Updated 5 years ago
- Vulkan version of ALAG 2.5D PBR shading engine☆44Updated 6 years ago
- ☆44Updated 2 years ago
- A flexible rendering engine for real-time graphics R&D☆22Updated 2 months ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆18Updated 11 months ago
- my atmosphere shader☆16Updated 2 years ago
- Glory is a modular Game Engine currently in development.☆18Updated this week
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆10Updated 2 years ago
- An Open Source Voxel RPG☆39Updated last month
- virtual texture☆19Updated 4 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆49Updated 6 months ago
- Vulkan-based implementation of clouds from Decima Engine☆51Updated 6 years ago
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆18Updated 5 years ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆17Updated last year
- A better method for 2D based global illumination☆15Updated last year
- Ananannother happy happy playground >w☆☆20Updated 5 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 4 years ago