prestomation / PhysXLinks
NVIDIA PhysX SDK
☆17Updated 3 years ago
Alternatives and similar repositories for PhysX
Users that are interested in PhysX are comparing it to the libraries listed below
Sorting:
- PhysX for JavaScript☆111Updated 2 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Light Baking for three.js☆18Updated 7 years ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- ☆147Updated last year
- Javascript bindings for Nvidia PhysX based on Embind☆27Updated 4 months ago
- Javascript WASM bindings for Nvidia PhysX☆163Updated 2 weeks ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆42Updated last week
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆62Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 10 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year
- Virtual Texturing for three.js☆37Updated 11 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆99Updated 2 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 3 years ago
- Realtime voxel global illumination in WebGL.☆21Updated last year
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- Metaballs rendered in WebGPU☆93Updated 4 months ago
- JavaScript port of physics engine Open Dynamics Engine (ODE) and OPCODE (Optimized Collision Detection)☆44Updated last year
- To store the source code for the glTF-Compressor project☆71Updated 7 months ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆34Updated 5 years ago
- JavaScript port of METIS graph partitioning library☆26Updated 4 years ago
- Yet another voxels engine☆31Updated 3 years ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆36Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- A three.js implementation of the btIDebugDraw interface in ammo.js☆42Updated 3 years ago