prestomation / PhysXLinks
NVIDIA PhysX SDK
☆17Updated 3 years ago
Alternatives and similar repositories for PhysX
Users that are interested in PhysX are comparing it to the libraries listed below
Sorting:
- PhysX for JavaScript☆111Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Light Baking for three.js☆18Updated 7 years ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆40Updated 2 weeks ago
- Javascript bindings for Nvidia PhysX based on Embind☆27Updated 4 months ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆99Updated 2 years ago
- ☆147Updated last year
- WebGL 2.0 fur demo☆69Updated 8 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated 11 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 9 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- Virtual Texturing for three.js☆37Updated 11 years ago
- KTX 2.0 (.ktx2) parser and serializer.☆61Updated last week
- Check for and avoid redundant state setting☆37Updated 4 months ago
- Metaballs rendered in WebGPU☆92Updated 3 months ago
- Real-time screen-space global illumination project made for BabylonJS☆31Updated last year
- Experimental Three.js WebGPU renderer☆135Updated 5 years ago
- TypeScript type definitions for ammo.js☆65Updated last year
- Javascript WASM bindings for Nvidia PhysX☆161Updated 5 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 11 months ago
- Realtime voxel global illumination in WebGL.☆21Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Use this repo as a place to share your scenes and meshes☆47Updated 5 years ago
- A three.js implementation of the btIDebugDraw interface in ammo.js☆42Updated 3 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago