donmccurdy / mikktspace-wasmLinks
MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.
☆43Updated last month
Alternatives and similar repositories for mikktspace-wasm
Users that are interested in mikktspace-wasm are comparing it to the libraries listed below
Sorting:
- Low-level graphics for the web☆50Updated last year
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- ☆35Updated 3 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- IBL map converter for PBR☆50Updated 3 years ago
- ☆62Updated 3 years ago
- Check for and avoid redundant state setting☆37Updated 8 months ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 3 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆99Updated 2 years ago
- KTX 2.0 (.ktx2) parser and serializer.☆63Updated last month
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆48Updated 8 years ago
- ☆46Updated 4 years ago
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- WebGL Voxel Cone Tracing☆48Updated 7 years ago
- Film emulsion-like rendering transforms for three.js☆42Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆68Updated last year
- WebGL dunes demo☆38Updated 2 years ago
- PhysX for JavaScript☆114Updated 3 years ago
- ☆153Updated last year
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- Engine-agnostic glTF 2.0 Loader in TypeScript☆56Updated 6 years ago
- physically based rendering materials for nanogl☆33Updated 9 months ago
- Toy WebGPU Deferred Renderer☆44Updated 2 years ago
- ☆49Updated last year
- Experimental Three.js WebGPU renderer☆135Updated 5 years ago
- Experimenting with Shadow techniques like Cascading Shadow Maps☆48Updated last year