manthrax / lightbakingLinks
Light Baking for three.js
☆18Updated 7 years ago
Alternatives and similar repositories for lightbaking
Users that are interested in lightbaking are comparing it to the libraries listed below
Sorting:
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated 11 months ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 11 months ago
- ☆147Updated last year
- ☆47Updated 7 months ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- ☆30Updated last year
- PhysX for JavaScript☆111Updated 2 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 2 years ago
- JavaScript port of METIS graph partitioning library☆26Updated 4 years ago
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 3 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆57Updated 2 months ago
- Library for tracking and iteratively improving page framerate over time☆36Updated 11 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- ☆57Updated 3 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆64Updated 2 years ago
- NVIDIA PhysX SDK☆17Updated 3 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Experimental Three.js WASM (WIP)☆57Updated 6 years ago
- First Person Controller☆24Updated 9 years ago
- WebGL dunes demo☆38Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆140Updated 2 years ago
- A three.js implementation of the btIDebugDraw interface in ammo.js☆42Updated 3 years ago
- progressive-shadows test☆33Updated last month
- Mixing table for easy sprite animations in Three.js☆71Updated 2 years ago
- ☆56Updated 2 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year