gkjohnson / webxr-sandboxLinks
Set of experiments and extensions for WebXR with Three.js.
☆12Updated 3 years ago
Alternatives and similar repositories for webxr-sandbox
Users that are interested in webxr-sandbox are comparing it to the libraries listed below
Sorting:
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Updated last year
- Demonstration of depth peeling in three.js☆26Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 11 months ago
- ☆17Updated last year
- ☆47Updated 8 months ago
- Set of gltf models to load in online demos and examples☆23Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆41Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Library for tracking and iteratively improving page framerate over time☆36Updated last year
- ☆23Updated 11 months ago
- Service to weld some ThreeJS geometry to indexed one☆26Updated last year
- A brief overview of techniques for optimizing 3D scenes for WebXR☆21Updated 2 years ago
- Dynamic sky addon for t3d.☆12Updated 4 months ago
- VR puzzle game on the web.☆28Updated 3 years ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.☆18Updated 4 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago