Chainable onBeforeCompile and per-mesh uniforms.
☆20Aug 25, 2020Updated 5 years ago
Alternatives and similar repositories for Material-Plugins
Users that are interested in Material-Plugins are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Visualize draw call cost.☆93Sep 1, 2022Updated 3 years ago
- Creating a indexed BufferGeometry from a non-indexed.☆20Jul 8, 2020Updated 5 years ago
- Lightweight mesh class for faster rendering and to reduce memory.☆13Mar 11, 2022Updated 4 years ago
- ⏱ Unity-like updates for react-three-fiber☆13Aug 31, 2022Updated 3 years ago
- ☆17Feb 6, 2026Updated 4 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A helper for debugging WebGLRenderTarget.☆16Mar 11, 2022Updated 4 years ago
- ☆22Jun 8, 2026Updated 3 weeks ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆39Dec 21, 2022Updated 3 years ago
- Personal vite starter for react-three-fiber projects☆21Feb 25, 2023Updated 3 years ago
- Easy cookie consent opt-in/opt-out plugin to conform DSGVO.☆11Sep 14, 2020Updated 5 years ago
- Helper library for three.js r126+ to programmatically build sprite texture atlases☆33Apr 8, 2026Updated 2 months ago
- A browserify transform stream that optimizes your glslify shaders☆22Aug 29, 2014Updated 11 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 7 years ago
- volumetric brush implementation, heavily inspired by toxiclibs☆14Dec 10, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- GPUComputationRender module for Three.js with ES6 compatibility☆16Jan 19, 2023Updated 3 years ago
- ☆12Apr 19, 2022Updated 4 years ago
- Config files for my GitHub profile.☆22May 24, 2026Updated last month
- ☆24Apr 7, 2025Updated last year
- signed distance function to obj with gpu.js☆15Dec 9, 2022Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆55Jun 11, 2024Updated 2 years ago
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆13Mar 24, 2024Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆38Sep 6, 2023Updated 2 years ago
- A three.js implementation of the btIDebugDraw interface in ammo.js☆43Feb 13, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆29May 24, 2026Updated last month
- A typescript/javascript library for calculating inverse kinematics. Supports 2D and 3D applications.☆23Oct 19, 2021Updated 4 years ago
- Library for tracking and iteratively improving page framerate over time☆40Sep 26, 2024Updated last year
- 📐GLSL Triplanar texture mapping. glslify format.☆31Mar 27, 2018Updated 8 years ago
- ☆17May 14, 2026Updated last month
- An Particle System Editor for three.quarks☆34Jan 27, 2023Updated 3 years ago
- Three.js Demos☆16Jul 27, 2014Updated 11 years ago
- ☆23Mar 20, 2025Updated last year
- ☆50Jan 27, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Create multi-pass shaders in ThreeJS, intuitively.☆11Sep 1, 2021Updated 4 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.☆58Jan 4, 2020Updated 6 years ago
- Demo of Geometry Clipmap technique for terrain LOD rendering☆21Dec 26, 2021Updated 4 years ago
- ☆28Jun 17, 2026Updated 2 weeks ago
- Shadow Volume / Stencil Shadows example using three.js☆11Aug 1, 2020Updated 5 years ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Jun 3, 2024Updated 2 years ago
- ☆23May 24, 2026Updated last month