Fyrestar / Material-Plugins
Chainable onBeforeCompile and per-mesh uniforms.
☆18Updated 4 years ago
Alternatives and similar repositories for Material-Plugins:
Users that are interested in Material-Plugins are comparing it to the libraries listed below
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆39Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- Cool demo.☆19Updated last year
- Original shader and utilities for three.js☆45Updated 2 weeks ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆88Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- progressive-shadows test☆28Updated 2 years ago
- ☆17Updated last year
- ☆14Updated 5 years ago
- Heightmap isolines geometry generated in a compute shader in TSL☆22Updated 7 months ago
- Repository containing the expanded version of all three.js shaders.☆15Updated 3 years ago
- Library for tracking and iteratively improving page framerate over time☆32Updated 5 months ago
- ☆46Updated last month
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 9 months ago
- Bloom blend effect for three.js.☆31Updated 8 years ago
- Particle system for Three.js☆28Updated last year
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Occlusion culling tests using three.js☆20Updated 7 years ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- Creating a indexed BufferGeometry from a non-indexed.☆17Updated 4 years ago
- Visualize draw call cost.☆86Updated 2 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 7 years ago