pema99 / SlangUnityPluginLinks
Plugin to use Slang shading language in Unity
☆16Updated last year
Alternatives and similar repositories for SlangUnityPlugin
Users that are interested in SlangUnityPlugin are comparing it to the libraries listed below
Sorting:
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆112Updated 4 years ago
- C# library for parsing and analyzing ShaderLab and HLSL☆30Updated 4 months ago
- A compute shader implementation of the OneSweep sorting algorithm.☆69Updated last year
- Demo 2D implementation of radiance cascade global illumination in Unity.☆60Updated last year
- How to do DXT/BCn texture compression in Unity using compute shaders☆90Updated 2 years ago
- Small demo project showing how to compact sparse textures on GPUs efficiently in unity.☆50Updated 3 years ago
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆24Updated last year
- ☆85Updated 3 months ago
- A custom Scriptable Render Pipeline using ray tracing only.☆25Updated 2 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆122Updated 2 years ago
- Sample scene that uses ray traced shadows generated by a compute shader using ray queries.☆43Updated 10 months ago
- A Unity demo of real-time volumetric clouds using a variety of methods as described in other scholarly material.☆78Updated 5 years ago
- An example implementation for tinybvh in Unity and a foundation for building compute based raytracing solutions.☆31Updated last month
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Updated 6 years ago
- ShadeView - First complete HLSL/GLSL [and ShaderLab] support for Visual Studio Code.☆34Updated 7 months ago
- A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.☆46Updated last week
- A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.☆85Updated last year
- ☆17Updated last year
- A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP☆27Updated last year
- Real-time global illumination using screen-space information for Unity HDRP☆141Updated 11 months ago
- Path Tracing with Unity RayTracing Shader☆97Updated last year
- My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity☆56Updated 3 years ago
- Simple DXR powered PathTracer in Unity☆56Updated 6 years ago
- A path tracing demo using hardware accelerated ray tracing in Unity☆139Updated last year
- Poor Global Illumination implementation for Unity URP.☆53Updated last month
- Tool for viewing Unity shaders online, with auto-generated links to definitions☆33Updated 2 years ago
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago
- This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how …☆75Updated 2 years ago
- RayTracer with URP☆19Updated 4 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆65Updated 8 months ago