Error-mdl / StaticBatchingSortingFix
Packaged version of apkd's fix for Unity's abysmal static batching sorting
☆18Updated last year
Related projects ⓘ
Alternatives and complementary repositories for StaticBatchingSortingFix
- ☆14Updated 10 months ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆43Updated last week
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆18Updated 2 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆32Updated 10 months ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆28Updated 2 years ago
- An attempt at improving Box Projected Reflections within unity.☆19Updated 10 months ago
- A Node Shader Editor for Unity's Built-In Rendering Pipeline☆23Updated last week
- Tools and tweaks for working with global illumination in Unity☆16Updated 4 months ago
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆30Updated this week
- ☆22Updated 3 years ago
- Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts☆71Updated 4 years ago
- ☆20Updated last month
- Voxel Tracing Shader for VRChat☆13Updated 2 years ago
- Templates for shaders with lighting, built for Unity.☆18Updated 3 years ago
- Skinned Mesh Combiner Tools☆35Updated 5 months ago
- Free version of Hekky's Shaders☆40Updated 9 months ago
- A Unity3D tool to remove potentially unused shader keywords from VRChat Avatars!☆16Updated 5 years ago
- AgX Tonemapping for Unity☆45Updated last month
- Unity Editor extension for exporting consistent revisions of unitypackages with custom configurations☆20Updated 7 months ago
- A toon shader with standard elements for vrchat☆28Updated 2 years ago
- Lighting library for toon shaders☆52Updated 2 years ago
- Unity Editor Extension that refine animation property editor.☆13Updated last year
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆32Updated last week
- A unity editor script for taking screenshots in the editor.☆27Updated 2 months ago
- Unity library to make shader inspector creation easier☆18Updated last month
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- Making SDFs cast shadows and write depth in Unity☆22Updated 2 years ago
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆71Updated last month
- Keyframe Reduction for Unity AnimationClip☆53Updated last month
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆50Updated last year