Texture Synthesis
☆44May 28, 2018Updated 7 years ago
Alternatives and similar repositories for texture
Users that are interested in texture are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- Sampling and Noise☆25Nov 11, 2019Updated 6 years ago
- 3D view interactor (C++, OpenGL).☆15Mar 26, 2016Updated 10 years ago
- ☆34Apr 12, 2022Updated 4 years ago
- The repository to host the ICCV paper "Realistic Dynamic Facial Textures from a Single Image using GANs"☆22Aug 17, 2017Updated 8 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- research code collection☆14May 14, 2013Updated 12 years ago
- Geometry Processing Package☆57Jun 18, 2023Updated 2 years ago
- Code for ECCV 2022 paper PatchRD: Detail-Preserving Shape Completion by Learning Patch Retrieval and Deformation☆41Sep 7, 2022Updated 3 years ago
- Fork of https://sourceforge.net/projects/imatistl/☆17Aug 18, 2018Updated 7 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Jan 6, 2019Updated 7 years ago
- Implementation of a 3D Face Generative Model☆97Oct 17, 2023Updated 2 years ago
- Research prototyping framework for physics simulation written in C++☆195Nov 6, 2022Updated 3 years ago
- Python wrapper of C++ Wild Magic libraries by Geometric Tools☆26Jun 19, 2022Updated 3 years ago
- Learning experimental design and analysis☆13Nov 22, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A C++ geometry processing library☆52Mar 12, 2021Updated 5 years ago
- ☆116Apr 18, 2019Updated 7 years ago
- A MATLAB/C++ implementation of solid texture synthesis algorithms for constructing statistically representative 3D microstructure dataset…☆29Feb 11, 2017Updated 9 years ago
- ☆10Dec 21, 2019Updated 6 years ago
- ☆15Mar 14, 2020Updated 6 years ago
- My infamous LibSL library☆33Mar 27, 2026Updated last month
- A guitar tuner using getUserMedia + Web Audio API☆32Mar 26, 2014Updated 12 years ago
- A flexible Lattice Boltzmann simulation in c++.☆11Nov 3, 2015Updated 10 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12May 3, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"☆19Jan 19, 2026Updated 3 months ago
- ☆32Jul 26, 2022Updated 3 years ago
- ☆84Aug 24, 2021Updated 4 years ago
- ☆29Jun 17, 2020Updated 5 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 9 years ago
- A header-only, single-file library for colormaps written in C++11☆367Dec 8, 2025Updated 4 months ago
- Highly interactive, thread-parallel Lattice Boltzmann CFD solver☆21Apr 29, 2019Updated 7 years ago
- An open source GPU based SPH simulation with support for spatial adaptivity☆92Oct 17, 2019Updated 6 years ago
- Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]☆110Jul 25, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A collection of existing public 3D Cloth Data☆35Jul 5, 2022Updated 3 years ago
- code for Category-agnostic Skeletal Animal Reconstruction☆39Nov 29, 2022Updated 3 years ago
- RealTime Motion Capture Toolbox for Matlab☆10Apr 11, 2016Updated 10 years ago
- ☆16May 1, 2011Updated 15 years ago
- Cloth simulation algorithms (Position Based Dynamics and Mass-Spring System) implemented in TypeScript☆11Jun 25, 2016Updated 9 years ago
- Hybrid method based on a variable-order de bruijn Graph for the error Correction of Long Reads☆11Jan 20, 2021Updated 5 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆30Jul 18, 2016Updated 9 years ago