tneumann / splocsLinks
Sparse Localized Deformation Components
☆80Updated 6 years ago
Alternatives and similar repositories for splocs
Users that are interested in splocs are comparing it to the libraries listed below
Sorting:
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- An implementation of Laplacian mesh editing for Math 290.☆122Updated 9 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 5 years ago
- Code for "Mesh-based Autoencoders for Localized Deformation Component Analysis", AAAI 2018☆40Updated 7 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- Various functions I found useful for prototyping computer graphics code in Python☆11Updated 5 years ago
- python version of deformation transfer☆52Updated 4 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- Fast Automatic Skinning Transformations☆69Updated 6 years ago
- ☆23Updated 8 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆56Updated last year
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆126Updated 10 years ago
- Deformation Transfer method for various geometric models☆12Updated last year
- Refactored multilinear reconstruction code.☆32Updated 7 years ago
- Differentiable Rasterization-based Renderer implemented in CUDA and C++☆64Updated 5 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆77Updated last year
- Deformation assignment for Geometry Processing course☆171Updated 3 years ago
- Velocity Skinning - Replicability Stamp☆15Updated 4 years ago
- As-rigid-as-possible image deformation in Python and C☆23Updated 10 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 3 weeks ago
- SIGGRAPH ASIA 2018☆252Updated 4 years ago
- Texture Synthesis☆42Updated 7 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Updated 4 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 4 years ago
- ☆48Updated 4 years ago
- Anderson acceleration for geometry optimization and physics simulation☆46Updated 6 years ago
- A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"☆46Updated 3 years ago
- Paparazzi: Surface Editing by way of Multi-view Image Processing☆45Updated 5 years ago
- An application that allows users to deform meshes in a smooth and realistic way in real-time.☆57Updated 6 years ago