papagina / RotationContinuity
Coder for "On the Continuity of Rotation Representations"
☆340Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for RotationContinuity
- [ICCV 2021] A dataset of non-rigidly deforming objects.☆310Updated 2 years ago
- ☆299Updated 2 years ago
- Efficient Learning on Point Clouds with Basis Point Sets☆174Updated 11 months ago
- This repository contains the code for the ICCV 2019 paper "Occupancy Flow - 4D Reconstruction by Learning Particle Dynamics"☆215Updated 2 years ago
- ☆206Updated 2 years ago
- A Smooth Representation of SO(3) for Deep Rotation Learning with Uncertainty.☆183Updated last month
- [CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data☆184Updated 4 years ago
- Implementation of the method proposed in the paper "Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation"☆219Updated 2 years ago
- SMPL body model layer for PyTorch☆336Updated 3 years ago
- A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces☆369Updated 2 weeks ago
- Implicit Feature Network (IF-Net) - Codebase☆314Updated last year
- Motion and Shape Capture from Sparse Markers☆201Updated 2 years ago
- Official Pytorch implementation of Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations☆427Updated 4 years ago
- official implementation of CVPR'20 oral paper: Generating 3D People in Scenes without People.: https://ps.is.tuebingen.mpg.de/publication…☆148Updated last year
- C++ Implementation of SMPL: A Skinned Multi-Person Linear Model☆260Updated last year
- [cvpr19] Hands+Objects synthetic dataset, instructions to download and code to load the dataset☆144Updated 5 months ago
- GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.☆389Updated 2 years ago
- Adding positional encoding to the input preserves sharp edges in the image☆206Updated 2 years ago
- MANO layer for PyTorch, generating hand meshes as a differentiable layer☆601Updated last year
- Solving SMPL/MANO parameters from keypoint coordinates.☆492Updated 2 years ago
- Simulating Kinect Noise: adding noise to clean depth-maps rendered with a graphics engine.☆77Updated 4 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆134Updated 3 years ago
- rendering (optionally temporal) point clouds using Mitsuba2☆148Updated 7 months ago
- Resolving 3D Human Pose Ambiguities with 3D Scene Constraints https://prox.is.tue.mpg.de☆218Updated 3 years ago
- [cvpr19] Demo, training and evaluation code for generating dense hand+object reconstructions from single rgb images☆189Updated 3 years ago
- A PyTorch Implementation of MANO hand model.☆281Updated last year
- Repo for "Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction, ECCV'20(Oral)""☆225Updated 2 years ago
- Official implementation for the NeurIPS 2020 paper Neural Non-Rigid Tracking.☆188Updated 3 years ago
- Implementation of "Deep Implicit Templates for 3D Shape Representation"☆161Updated 3 years ago
- A PyTorch criterion for computing the distance between rotation matrices.☆35Updated last year