pablodawson / 4DGaussiansLinks
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
☆19Updated last year
Alternatives and similar repositories for 4DGaussians
Users that are interested in 4DGaussians are comparing it to the libraries listed below
Sorting:
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆79Updated last month
- ☆11Updated 6 months ago
- ☆28Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆15Updated last month
- [AAAI 2024] Official repository for "Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos"☆58Updated 7 months ago
- K-Planes model integration for nerfstudio☆58Updated last year
- ☆50Updated 3 months ago
- An attempt on implementing 3D gaussian splatting☆41Updated last year
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆40Updated 10 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 10 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆67Updated 3 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆39Updated 7 months ago
- Implementation of applying neural style transfer on 3D Gaussian Splatting from style images.☆22Updated last year
- Based on the orignial diff-gaussian-rasterization☆17Updated 8 months ago
- A minimize training version of 3DGS☆39Updated last year
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆24Updated 3 months ago
- ☆67Updated 9 months ago
- 2023 Gaussian Splatting Paper List(Arxiv)☆20Updated last year
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆35Updated last year
- ☆36Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 3 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆107Updated 5 months ago
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆25Updated 3 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆50Updated last month
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 11 months ago
- MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆42Updated last year
- Official PyTorch implementation of "UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video"☆65Updated 6 months ago
- ☆57Updated last year
- ☆70Updated last year
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆43Updated 4 months ago