raven38 / EfficientDynamic3DGaussianLinks
This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://arxiv.org/abs/2311.12897
☆92Updated last year
Alternatives and similar repositories for EfficientDynamic3DGaussian
Users that are interested in EfficientDynamic3DGaussian are comparing it to the libraries listed below
Sorting:
- ☆183Updated last year
- ☆86Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 10 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆233Updated last year
- ☆72Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆195Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆186Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- My Modification to vanilla 3D Gaussians☆125Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated 2 years ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆155Updated last year
- NeRFiller project https://ethanweber.me/nerfiller/☆130Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆91Updated last year
- Code Release for "Bilateral Guided Radiance Field Processing"☆188Updated last year
- ☆163Updated 6 months ago
- ☆74Updated 11 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Updated 7 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆156Updated last year
- ☆179Updated 11 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆104Updated 10 months ago
- [ICLR 2024 Spotlight ✨] ResFields: Residual Neural Fields for Spatiotemporal Signals☆165Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 8 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆125Updated 11 months ago
- Improved 3DGS rasterizer.☆128Updated 11 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Updated last year
- An unofficial implementation of absGS☆120Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 10 months ago