raven38 / EfficientDynamic3DGaussianLinks
This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://arxiv.org/abs/2311.12897
☆87Updated 11 months ago
Alternatives and similar repositories for EfficientDynamic3DGaussian
Users that are interested in EfficientDynamic3DGaussian are comparing it to the libraries listed below
Sorting:
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆83Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆186Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆75Updated 11 months ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆119Updated 11 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 4 months ago
- ☆67Updated 9 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆173Updated 10 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆180Updated 3 weeks ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆180Updated 8 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- ☆181Updated 10 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆153Updated 8 months ago
- NeRFiller project https://ethanweber.me/nerfiller/☆126Updated 10 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆95Updated 3 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- ☆57Updated 5 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆104Updated last year
- ☆173Updated 5 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆181Updated 4 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆158Updated 4 months ago
- An unofficial implementation of absGS☆113Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆144Updated 10 months ago
- ☆143Updated last week
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆219Updated last year
- Optimized Minimal 3D Gaussian Splatting☆63Updated 4 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆142Updated 7 months ago
- Improved 3DGS rasterizer.☆117Updated 5 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆141Updated 6 months ago