wcwac / MaGSLinks
[ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
☆82Updated 3 months ago
Alternatives and similar repositories for MaGS
Users that are interested in MaGS are comparing it to the libraries listed below
Sorting:
- ☆85Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆147Updated 11 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 8 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆186Updated 4 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆83Updated 3 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆114Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆88Updated 6 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 8 months ago
- ☆66Updated 9 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆85Updated 6 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆56Updated 10 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆111Updated 5 months ago
- Make 2DGS Great Again!☆60Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆182Updated last year
- ☆55Updated last year
- [ICCV 2025] Official implementation of "ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery"☆25Updated 3 weeks ago
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆98Updated 3 months ago
- Code for 'Real-time Large-scale Deformation of Gaussian Splatting'☆99Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆87Updated 6 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆164Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆101Updated 4 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆124Updated last year
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated last year
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆111Updated 5 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆77Updated 7 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆81Updated 10 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 10 months ago