wcwac / MaGSLinks
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
☆42Updated last year
Alternatives and similar repositories for MaGS
Users that are interested in MaGS are comparing it to the libraries listed below
Sorting:
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 10 months ago
- ☆47Updated 8 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆70Updated 5 months ago
- ☆81Updated last year
- ☆24Updated last week
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆24Updated 5 months ago
- Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking☆56Updated 2 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆25Updated this week
- ☆55Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 5 months ago
- ☆41Updated last week
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆64Updated last month
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆60Updated last month
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆75Updated 10 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆42Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 11 months ago
- Code for 'Real-time Large-scale Deformation of Gaussian Splatting'☆88Updated 9 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆29Updated last month
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆52Updated 6 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆175Updated 3 months ago
- ☆79Updated 7 months ago
- Official Pytorch Implement for "Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects", Neurips 2023☆25Updated 4 months ago
- [TMLR 2025] Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules☆25Updated 3 weeks ago
- [CVPR 2025 Oral] FluidNexus: 3D Fluid Reconstruction and Prediction from a Single Video☆38Updated 3 weeks ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated 9 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 7 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆82Updated last year
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆57Updated 3 months ago