Kevin-2017 / compress-diff-gaussian-rasterizationLinks
Based on the orignial diff-gaussian-rasterization
☆19Updated 9 months ago
Alternatives and similar repositories for compress-diff-gaussian-rasterization
Users that are interested in compress-diff-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆52Updated 2 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆68Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆15Updated 2 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆68Updated 2 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆71Updated 3 months ago
- ☆70Updated last year
- Implementation of InstantSplat where Dust3r is used instead of colmap for points initialization☆40Updated last year
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆52Updated 7 months ago
- ☆58Updated 6 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 6 months ago
- [ICCV 2025] Official implementation of "ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery"☆19Updated last month
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆48Updated last year
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆83Updated 11 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 4 months ago
- ☆59Updated last month
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆28Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆78Updated 3 months ago
- ☆67Updated 10 months ago
- RaNeuS☆78Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆76Updated 7 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆56Updated 3 weeks ago
- ☆19Updated last year
- Make 2DGS Great Again!☆56Updated 9 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆46Updated 5 months ago
- ☆23Updated 4 months ago