Kevin-2017 / compress-diff-gaussian-rasterization
Based on the orignial diff-gaussian-rasterization
☆18Updated 4 months ago
Alternatives and similar repositories for compress-diff-gaussian-rasterization:
Users that are interested in compress-diff-gaussian-rasterization are comparing it to the libraries listed below
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆34Updated 9 months ago
- ☆12Updated 9 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated 10 months ago
- RaNeuS☆76Updated 7 months ago
- ☆39Updated last month
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆18Updated 5 months ago
- ☆19Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆44Updated 9 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆77Updated 7 months ago
- ⚡Accelerated nerfstudio implementation of 😈 BAD-NeRF (CVPR 2023). Train a scene from blurry images in minutes!☆19Updated this week
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated 10 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆50Updated 2 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆28Updated 4 months ago
- ☆22Updated last year
- [ECCV 2024] Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction☆25Updated 5 months ago
- My Modification to vanilla 3D Gaussians☆125Updated 11 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆33Updated 7 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆88Updated 4 months ago
- ☆27Updated 8 months ago
- ☆69Updated last year
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆48Updated 4 months ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆62Updated last week
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆43Updated 6 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆20Updated 5 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- [SIGGRAPH Conference 2024] GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis☆59Updated 2 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆32Updated 3 months ago
- ☆30Updated 5 months ago
- Make 2DGS Great Again!☆46Updated 4 months ago