hugoycj / gaussian-splatting-mini
A minimize training version of 3DGS
☆34Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for gaussian-splatting-mini
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆28Updated 5 months ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆75Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆29Updated 2 months ago
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 4 months ago
- ☆16Updated last year
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated 7 months ago
- Indoor room dataset used for novel view synthesis and 3d reconstruction (WACV 2024)☆34Updated 3 weeks ago
- Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆86Updated this week
- My Modification to vanilla 3D Gaussians☆124Updated 7 months ago
- RaNeuS☆76Updated 3 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆60Updated 2 months ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆52Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- ☆31Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆44Updated last year
- ☆68Updated 9 months ago
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆64Updated last year
- ☆16Updated 6 months ago
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆16Updated 10 months ago
- ⚡Accelerated nerfstudio implementation of 😈 BAD-NeRF (CVPR 2023). Train a scene from blurry images in minutes!☆18Updated 7 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆147Updated last month
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆40Updated this week
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆50Updated 6 months ago
- ☆35Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆48Updated 2 years ago
- Improved 3DGS rasterizer.☆90Updated 2 weeks ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆85Updated last year
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆20Updated 6 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆36Updated 5 months ago