oberbichler / earcut.netView external linksLinks
A small polygon triangulation library for .NET
☆53Dec 8, 2022Updated 3 years ago
Alternatives and similar repositories for earcut.net
Users that are interested in earcut.net are comparing it to the libraries listed below
Sorting:
- DirectX 12 Samples☆10Jan 5, 2026Updated last month
- A shader for displaying 3D volumetric data.☆11Jul 5, 2025Updated 7 months ago
- A graph-based dialogue system☆12Sep 22, 2024Updated last year
- An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.☆12Jan 29, 2026Updated 2 weeks ago
- Prototype that emulates the destruction system of R6 Siege in Unity☆22Jun 23, 2020Updated 5 years ago
- A curated list of awesome Direct Volume Rendering articles, software and resources☆32Jun 27, 2020Updated 5 years ago
- Yet Another Live Coding Tool - Powered by Veldrid and elbow grease☆29Jun 23, 2022Updated 3 years ago
- .NET bindings for Ultralight next-gen HTML renderer☆74Oct 14, 2025Updated 4 months ago
- Native Plugin Builder - CMake based c/c++ build system for Unity.☆37Dec 30, 2020Updated 5 years ago
- basic helicopter control for unity3D (unmaintained)☆11Mar 16, 2016Updated 9 years ago
- 3D triangulation library☆84Oct 10, 2024Updated last year
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- Large Volume Data Interaction Framework (LVDIF) is an open-source interaction framework for real-time interact with large volume data. I…☆11Apr 27, 2024Updated last year
- Sample apps demonstrating use of the MobiledgeX SDK☆14Apr 30, 2022Updated 3 years ago
- ☆11Dec 27, 2025Updated last month
- ☆11Jun 30, 2024Updated last year
- FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.☆10Jan 17, 2026Updated 3 weeks ago
- PaintGL, a realtime PBR 3D painting web-app.☆17Jun 23, 2021Updated 4 years ago
- A uuid v5 generator for godot☆10Oct 26, 2023Updated 2 years ago
- my shiny apps☆10May 27, 2021Updated 4 years ago
- 帧同步Demo☆11Sep 18, 2022Updated 3 years ago
- Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C☆15Nov 11, 2025Updated 3 months ago
- DDSP-FM: a differentiable FM synth based on Magenta's DDSP library.☆19Jun 14, 2021Updated 4 years ago
- Deferred Renddering engine in C++/DX11☆17Apr 21, 2013Updated 12 years ago
- ☆13Apr 17, 2020Updated 5 years ago
- Allows additional formspec buttons to be added to the player inventory screen.☆12May 14, 2017Updated 8 years ago
- Testing a light Vulkan 1.3 abstraction for 2D games☆10Dec 5, 2025Updated 2 months ago
- A .NET library for working with the OpenStreetMap tiling scheme☆11Mar 12, 2025Updated 11 months ago
- COPC Viewer made in WebGPU☆11Jul 28, 2025Updated 6 months ago
- Unity command line builder. Flexible setup through Environment variables in combination with command-line variables.☆14Mar 31, 2025Updated 10 months ago
- ☆12Feb 27, 2021Updated 4 years ago
- Some C macros (and associated code generators) to count and iterate over variadic macro arguments☆10Jun 24, 2022Updated 3 years ago
- This repository is a place where you can submit your creations to be considered as Focus templates.☆12Jan 9, 2025Updated last year
- HexGL clone using Filament and TypeScript☆19Jan 6, 2019Updated 7 years ago
- Generates import files for OpenStreetMap with buliding footprints from Kartverket☆14Feb 15, 2025Updated 11 months ago
- A tool providing quick links to latest CI builds of development branches☆11Jun 15, 2025Updated 7 months ago
- rust + wasm for declarative particle simulations☆13Jan 7, 2023Updated 3 years ago
- [de]Serializes any json object or value to a C++ type with the magic of compile time reflection.☆11Jun 22, 2023Updated 2 years ago
- Operations with matrices, SWI pack☆13Dec 11, 2023Updated 2 years ago