arakis / Net3dBoolLinks
This is a port of the java j3dbool library to C#
☆85Updated 4 years ago
Alternatives and similar repositories for Net3dBool
Users that are interested in Net3dBool are comparing it to the libraries listed below
Sorting:
- A port of poly2tri to C#☆124Updated 9 years ago
- C# library for building 3D tools in Unity☆118Updated 4 years ago
- C# wrapper for CGAL☆228Updated last year
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆353Updated 3 years ago
- .NET Wrapper for Carve's CSG and mesh boolean operations☆48Updated last year
- Concave hull for C# (Comes with a Unity demo)☆107Updated 8 months ago
- A small polygon triangulation library for .NET☆42Updated 2 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆254Updated last year
- Import scripts for IFC files☆59Updated 5 years ago
- 3D triangulation library☆78Updated 8 months ago
- Constructive solid geometry on meshes using BSP trees in C#☆17Updated last year
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆330Updated 3 years ago
- A computational geometry library for .NET.☆90Updated 10 years ago
- This repository contains my own C# libraries which I used for different projects in the past☆38Updated 6 years ago
- Solid modeling library for .NET☆67Updated 4 months ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆137Updated 2 years ago
- A mesh decimation library for .NET and Unity.☆296Updated 4 years ago
- Fixed width lines for Unity3D☆21Updated 2 years ago
- C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation☆191Updated 4 years ago
- Tessellation and Voxelization Geometry Library☆59Updated last week
- A CSharp wrapper for libfive with Unity bindings☆105Updated 4 years ago
- Sample code for geometry3Sharp library☆31Updated 6 years ago
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆121Updated 10 months ago
- Constrained Delaunay Triangulation (CDT) of a random surface domain.☆44Updated 2 years ago
- An implementation of Voronoi diagram and Delaunay triangulation☆31Updated 5 years ago
- Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polycli…☆111Updated 8 years ago
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆507Updated 5 months ago
- 2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, c…☆332Updated 7 years ago
- A fast, generic, multi-dimensional Binary Search Tree written in C#☆257Updated 5 years ago