Unity-Technologies / com.unity.gis.streaming-framework
A streaming framework for geospatial data
☆28Updated last year
Alternatives and similar repositories for com.unity.gis.streaming-framework:
Users that are interested in com.unity.gis.streaming-framework are comparing it to the libraries listed below
- This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solvi…☆121Updated last year
- PLY (Polygon File Format) importer for Unity☆49Updated 4 years ago
- Automatic level of detail group generator and mesh simplifier for Unity.☆59Updated 2 months ago
- All kinds of useful things about Unity3D☆26Updated 9 months ago
- Runtime components and Editor tools to make the most of Unity Reflect.☆17Updated 3 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 2 years ago
- ☆55Updated 4 years ago
- Unity Package to recreate a 3D-city from a specially crafted geojson file.☆23Updated last month
- A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews☆61Updated last month
- Unity Project that demonstrates use of Draco mesh decoding☆29Updated last year
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆64Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- A port of poly2tri to C#☆20Updated 6 years ago
- Mesh deformation using the Unity Job System.☆72Updated 11 months ago
- 2D heatmaps for Unity☆22Updated 4 years ago
- KTX Library for Unity☆10Updated 2 years ago
- A custom mipmaps texture importer for Unity☆62Updated last year
- Unity Reflect Viewer☆61Updated 3 years ago
- 💎 Approximated crystal caustics effect in Unity.☆74Updated 4 years ago
- CGALDotNet examples in Unity☆69Updated 2 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆44Updated 2 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- Mesh Deformation with Vertex Shader☆48Updated 5 years ago
- ☆29Updated 5 years ago
- An alternative to Unity's built-in mesh combiner. Built for Kitbashery. Combiner welds vertices and packs UVs.☆30Updated 2 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago
- Animation Rigging - Crane - Example☆57Updated 6 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago