Liagson / ConcaveHullGeneratorLinks
Concave hull for C# (Comes with a Unity demo)
☆108Updated last year
Alternatives and similar repositories for ConcaveHullGenerator
Users that are interested in ConcaveHullGenerator are comparing it to the libraries listed below
Sorting:
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- CGALDotNet examples in Unity☆71Updated 3 years ago
- My implementation of the Delaunay triangulation with constrained edges, according to Sloan's papers☆75Updated 2 years ago
- 2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, c…☆333Updated 7 years ago
- C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation☆196Updated 4 years ago
- NURBS spline/surface library for Unity☆164Updated 2 years ago
- A mesh decimation library for .NET and Unity.☆297Updated 5 years ago
- Another usable Port of triangle.NET for Unity .☆79Updated 8 years ago
- Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).☆87Updated 11 months ago
- Unity3D: A set of helper classes for 2D geometric calculations.☆81Updated 7 years ago
- A port of poly2tri to C#☆124Updated 10 years ago
- A small polygon triangulation library for .NET☆47Updated 2 years ago
- ☆86Updated 8 years ago
- Make Boolean Operator on Mesh. In Unity.☆143Updated 4 years ago
- Primitive mesh builder for Unity.☆121Updated 4 years ago
- This is a port of the java j3dbool library to C#☆86Updated 5 years ago
- An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls☆208Updated last year
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆530Updated 10 months ago
- A component to procedurally generate pipe-like meshes in Unity☆89Updated 6 years ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆576Updated 9 years ago
- 2d Delaunay triangulation with mesh refinement for Unity with Burst compiler☆353Updated 2 months ago
- Hull, Delaunay and Voronoi algorithms in Unity☆429Updated 3 years ago
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆367Updated 4 years ago
- Fixes serialization of Vectors/Quaternion with Json.Net☆28Updated 6 years ago
- .NET / Unity library for creating Voronoi Diagrams☆63Updated last year
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆342Updated 3 years ago
- C# wrapper for CGAL☆237Updated last year
- Voronoi mesh generator☆89Updated 2 years ago
- Line segments intersection for Unity.☆200Updated 6 years ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆80Updated 9 months ago