HouraiTeahouse / FantasyCrescendoECS
An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.
☆13Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for FantasyCrescendoECS
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- ☆18Updated last year
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆21Updated 4 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Upgrades standard UGUI text to TextMeshPro☆16Updated 4 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Witcher 3 inspired wraith effect in Unity☆12Updated 4 years ago
- ☆18Updated 5 years ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆14Updated 3 years ago
- Fast Softparticle For Unity☆12Updated 5 years ago
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆9Updated last year
- Compare Unity's API between versions☆17Updated 3 years ago
- A Unity package for basic AStar pathfinding☆11Updated last week
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆17Updated this week
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 2 years ago
- A simple un-optimized skinned decal system for Unity.☆11Updated 5 years ago
- Zero Allocation Strings☆20Updated last year
- Task extensions for Unity3d.☆11Updated 4 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- Custom Editors and Controls for Unity☆16Updated last year
- DonationAlerts SDK for Unity game engine☆14Updated 2 years ago
- ☆12Updated 5 years ago
- Free Low Poly terrain editor for Unity☆9Updated 5 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago