HouraiTeahouse / FantasyCrescendoECS
An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.
☆13Updated 3 years ago
Alternatives and similar repositories for FantasyCrescendoECS:
Users that are interested in FantasyCrescendoECS are comparing it to the libraries listed below
- ☆18Updated last week
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- ☆17Updated 5 years ago
- Reactive systems and other utilities for Unity DOTS.☆22Updated 2 years ago
- Witcher 3 inspired wraith effect in Unity☆12Updated 4 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 6 years ago
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 3 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 5 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆20Updated 5 years ago
- ☆13Updated 3 weeks ago
- Custom Unity UI solution by Gentlymad Studios.☆17Updated last week
- AI squad in Unity☆14Updated 5 years ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 3 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago
- DonationAlerts SDK for Unity game engine☆14Updated 2 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆32Updated last year
- 2D shader-based lighting system for Unity3D☆15Updated 6 years ago
- Small package to help using Unity's custom player loop.☆11Updated last year
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago
- simple rollback mechanism made with unity☆13Updated 3 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago