nxrighthere / Unigine-CLinks
Native transpiled C API of the Unigine
☆17Updated 3 years ago
Alternatives and similar repositories for Unigine-C
Users that are interested in Unigine-C are comparing it to the libraries listed below
Sorting:
- A low-level cross platform GPU library☆20Updated last year
- Visual scripting plugin for Lumix Engine☆10Updated 5 months ago
- A scalable pipeline tool for graphics applications to build assets.☆27Updated last year
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆30Updated last year
- Personal game engine project for learning real-time rendering techniques and engine architecture☆14Updated 5 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Updated last year
- Verus Engine is a modern 3D game engine.☆42Updated last year
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆51Updated 4 months ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Updated 7 years ago
- A clean and lean reimagining of the C++ standard library☆13Updated 2 months ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆56Updated 11 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Updated 5 years ago
- Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.25 with additional bug fixes☆13Updated 3 years ago
- ☆20Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆23Updated 3 weeks ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- Igneous is an open source game engine written in C++.☆51Updated 5 years ago
- Sample code for the Gemcutter game framework.☆12Updated 8 months ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- C++ 3D Engine built with Vulkan☆21Updated 4 months ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated 2 years ago
- Core libraries and utilities☆37Updated 3 years ago
- Lambda Game Engine☆24Updated 4 years ago
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆52Updated 6 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- Cross platform game development framework☆26Updated 14 years ago
- Dynamic, unlimited, procedural terrain demo☆20Updated last year
- Data-oriented networking playground for the reliable UDP transports☆108Updated last year