Managed C# abstraction of GameNetworkingSockets library by Valve Software
☆423Oct 27, 2022Updated 3 years ago
Alternatives and similar repositories for ValveSockets-CSharp
Users that are interested in ValveSockets-CSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reliable UDP networking library☆903Jul 3, 2025Updated 10 months ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆324Mar 13, 2022Updated 4 years ago
- Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.☆9,612Updated this week
- Managed C# wrapper for Hydrogen cryptographic library by Frank Denis☆34Mar 13, 2022Updated 4 years ago
- Lightweight and fully managed reliable UDP library.☆228Mar 22, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Lite reliable UDP library for Mono and .NET☆3,554Updated this week
- Another fucking c# Steamworks implementation☆3,630Apr 23, 2026Updated last month
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆168Mar 13, 2022Updated 4 years ago
- Data-oriented networking playground for the reliable UDP transports☆112Jan 31, 2024Updated 2 years ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆254Jul 4, 2024Updated last year
- Blazing fast memory allocator designed for video games meets .NET☆173Mar 13, 2022Updated 4 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Nov 25, 2017Updated 8 years ago
- Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensatio…☆195Jul 27, 2019Updated 6 years ago
- Simple, message based, MMO Scale TCP networking in C#. And no magic.☆1,233Sep 27, 2024Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Lidgren Network Library☆1,218Jan 29, 2021Updated 5 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Feb 4, 2018Updated 8 years ago
- A collection of collections for 'unsafe' C# code☆140Dec 12, 2024Updated last year
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 7 years ago
- ☆139Mar 31, 2026Updated last month
- Basic implementation of Disruptor for Unity3d☆201Jun 10, 2017Updated 8 years ago
- A Client/Server Network State-Synchronization Layer for Games☆159Feb 24, 2018Updated 8 years ago
- Easy to use high performance Network library for Unity 3d☆566Apr 13, 2026Updated last month
- SpeedDate Masterserver: Connecting Players☆24May 9, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy☆1,487Aug 15, 2022Updated 3 years ago
- Unity ECS based octree.☆154Feb 17, 2020Updated 6 years ago
- Native Collection Types for Unity☆421Aug 26, 2023Updated 2 years ago
- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Un…☆2,310Updated this week
- A pure managed C# implementation of the Netcode.IO spec☆264Feb 9, 2023Updated 3 years ago
- Unity multiplayer packages and samples☆1,302Dec 20, 2022Updated 3 years ago
- Example simple game with LiteNetLib (work in progress)☆180Aug 25, 2022Updated 3 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆64May 10, 2024Updated 2 years ago
- ☆73Aug 2, 2020Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- CS: A network library for client/server games with dedicated servers☆49Jun 1, 2019Updated 6 years ago
- Custom C# implementation of a Reliable UDP (RUDP) algorithm☆41May 24, 2016Updated 9 years ago
- Promises☆22Mar 18, 2016Updated 10 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆93Nov 1, 2023Updated 2 years ago
- A CharacterController based controller for Unity's new Networking system☆97Oct 26, 2018Updated 7 years ago
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆780Apr 5, 2026Updated last month
- Context-free grammar parsing tool☆17May 7, 2020Updated 6 years ago