DavidArayan / bit-stackLinks
An open source bit manipulation framework for Unity3D Game Engine. Written in C#.
☆23Updated 4 years ago
Alternatives and similar repositories for bit-stack
Users that are interested in bit-stack are comparing it to the libraries listed below
Sorting:
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated 6 months ago
- A unity plugin that provides a unified cross-platform API☆17Updated 7 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 6 years ago
- .Net/Unity lightweight allocation free Task-like object☆15Updated 4 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Updated 4 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 7 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆14Updated 6 years ago
- C# localizable zero-allocation format string generator☆16Updated last month
- Display native dialog in unity (support Android&iOS)☆16Updated 4 years ago
- Utility AI powered bot in Unity3D 🔫☆13Updated 7 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- ☆20Updated this week
- Convert normal maps from DirectX (-y) to OpenGL (+y)☆12Updated 3 years ago
- ☆10Updated 4 months ago
- Context menu plugin for Unity3D☆13Updated 6 years ago
- General-purpose Unity3D utilities library☆18Updated 3 weeks ago
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆16Updated last year
- Task extensions for Unity3d.☆11Updated 4 years ago
- ☆11Updated 5 years ago
- 2D shader-based lighting system for Unity3D☆15Updated 6 years ago
- ☆10Updated 5 years ago
- Makes positioning Cameras in Unity much easier. 🎥☆22Updated 6 years ago
- For C#:Half-precision floating-point format.☆12Updated 5 years ago
- A package which adds the ability to add metadata to assets in Unity☆16Updated 8 months ago
- ☆11Updated 2 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆12Updated 6 years ago
- A quadtree terrain example made by Unity3D☆12Updated 5 years ago
- ☆15Updated 7 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 weeks ago