needle-mirror / com.unity.render-pipelines.universalLinks
The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
☆39Updated 3 years ago
Alternatives and similar repositories for com.unity.render-pipelines.universal
Users that are interested in com.unity.render-pipelines.universal are comparing it to the libraries listed below
Sorting:
- Shadertoy shaders to unity Universal SRP screenspace shaders☆50Updated 5 years ago
- A few custom shadow implementation experiments within Unity☆36Updated 8 years ago
- An archive of all shown scripts and shaders in http://halisavakis.com☆71Updated 4 years ago
- All kinds of useful things about Unity3D☆26Updated last year
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated last year
- Fur rendering in Unity with Shell Texturing☆53Updated 11 months ago
- HD Pipeline HairFX shader☆12Updated 2 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- ☆35Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.☆57Updated 5 years ago
- ECS完全に理解した勉強会用のサンプルです☆46Updated 4 years ago
- A port of poly2tri to C#☆21Updated 7 years ago
- Gerstner wave surface shader in Unity, a practice of ocean simulation.☆41Updated 6 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated 2 years ago
- Occlusion culling for Unity☆38Updated 5 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- ☆42Updated 3 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated last year
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- A small demo for volumetric clouds, SDF mesh and noise based ocean☆35Updated 6 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Water Shader like Alyx☆34Updated 5 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- A custom mipmaps texture importer for Unity☆67Updated 2 years ago
- Self Learning ShaderLab Shader in Unity3D☆31Updated 3 years ago
- An example of Stencil Portal in Unity☆39Updated 4 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- A simple collection of jobs used for view frustum culling☆53Updated 6 years ago