ChinYing-Li / CUDA-kdtreeLinks
GPU-accelerated KD-tree implementation
☆46Updated 4 years ago
Alternatives and similar repositories for CUDA-kdtree
Users that are interested in CUDA-kdtree are comparing it to the libraries listed below
Sorting:
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆49Updated last year
- The code of Parallel Structure, which is used to reconstruct mesh from 3D Point Cloud.☆72Updated 4 years ago
- A gpu based implementation of a K-D Tree Builder☆117Updated 6 years ago
- A fast and robust total curvature estimation method, for both triangle meshes and point clouds.☆35Updated last year
- CUDA based Iterative Closest Point Algorithm Implementation☆69Updated 6 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆75Updated 3 years ago
- Graph Cut Algorithm in CUDA☆28Updated 6 years ago
- Generate Potree compatible LOD data from 3D point clouds on the GPU using CUDA☆15Updated 2 years ago
- Ponca is a header only C++/CUDA library for point cloud analysis☆45Updated last week
- Implemented large scale 3d mesh generation in parallel using CUDA.☆13Updated 6 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- ☆19Updated 11 years ago
- ☆278Updated last month
- ☆154Updated 6 years ago
- Polygon Mesh Zippering☆14Updated 8 years ago
- [ICCV 2021] CPD with Local Surface Geometry (LSG-CPD)☆40Updated 2 years ago
- Parametric Gauss Reconstruction☆84Updated last year
- This is a point cloud denoiser using Weighted Locally Optimal Projection☆24Updated 4 years ago
- Virtual Autonomous Scanner For Siggraph☆39Updated 10 years ago
- Screened Poisson Surface Reconstruction by Michael Misha Kazhadan☆16Updated 10 years ago
- A working copy of the code from "A Benchmark for Surface Reconstruction" by Berger et. Al☆53Updated last year
- A simple benchmark comparing various libraries for ply file i/o☆27Updated last year
- the CPU implementation of bucket based farthest point sampling, achieves 7-81x speedup than the conventional implementation☆25Updated 2 years ago
- ☆67Updated 4 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆79Updated 2 years ago
- Implementation of Hash table for Nießner's Voxel Hashing method☆16Updated 10 years ago
- Implementation of the sparse icp algorithm☆37Updated 7 years ago
- ☆61Updated last year
- Adaptive Surface Reconstruction for 3D Data Processing☆59Updated 10 months ago
- Mepp2 - 3D MEsh Processing Platform☆79Updated 3 years ago