leonardo-montes / CustomFog
☆17Updated 7 years ago
Alternatives and similar repositories for CustomFog:
Users that are interested in CustomFog are comparing it to the libraries listed below
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- 基于深度的Bloom实现☆17Updated 5 years ago
- Draw WireFrame of mesh in unity☆18Updated 6 years ago
- ☆29Updated 7 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 4 years ago
- ☆15Updated 5 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- A simple imposter implementation based on Unity☆16Updated 4 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- GPU 加速动画渲染(蒙皮)☆29Updated 6 years ago
- ☆33Updated 6 years ago
- 动态骨骼GPU-Skinning☆23Updated 7 years ago
- Playable integration for Unity Visual Scripting.☆25Updated 2 years ago
- Unity-URP-LinearSpaceUI☆17Updated last year
- 一个可以在模型上绘制的工具☆10Updated 4 years ago
- ☆48Updated 5 years ago
- 工作中积累,自己写的shader,不断更新中...☆10Updated 6 years ago
- Dynamic Bezier Line☆18Updated 2 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆35Updated 3 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆9Updated 3 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 7 years ago
- Unity CommandBuffer Examples☆25Updated 6 years ago
- ☆36Updated 8 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 7 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆36Updated 8 years ago