monstrobishi / xeffects
A shadow mapping add-on for Irrlicht3D
☆9Updated 4 years ago
Alternatives and similar repositories for xeffects:
Users that are interested in xeffects are comparing it to the libraries listed below
- Realistic water scene node for Irrlicht☆27Updated 8 years ago
- Featherkit game framework☆44Updated 5 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- C++ and Lua 3d game engine.☆10Updated 7 years ago
- ☆15Updated 8 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 8 years ago
- Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX☆7Updated 4 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 7 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- Game engine☆7Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- A procedural planet generator made in OpenGL 4.4☆17Updated 10 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 8 years ago
- Tween is a lightweight easing library. Written in C++03