Featherkit game framework
☆44Mar 20, 2019Updated 7 years ago
Alternatives and similar repositories for featherkit
Users that are interested in featherkit are comparing it to the libraries listed below
Sorting:
- cee is a C++ evaluating IRC bot written in Python.☆17Feb 10, 2016Updated 10 years ago
- Headers only utility collection for modern C++☆14Sep 8, 2018Updated 7 years ago
- An open source voxel game engine.☆15Jan 31, 2013Updated 13 years ago
- atomic lite - a C++11 atomic operations library for C++98 and later☆16Nov 28, 2025Updated 3 months ago
- A small ASCII graphical game engine for the windows console (and Linux since v2.0.2.) done in C++☆10Oct 30, 2019Updated 6 years ago
- Cross-platform headers-only C++11 framework for streaming data packets through a graph of data-transforming nodes☆15Aug 8, 2015Updated 10 years ago
- Implementation of n-body in the flecs ECS framework☆42Sep 30, 2019Updated 6 years ago
- A javascript & webgl voxel path tracer.☆55Feb 19, 2019Updated 7 years ago
- Hexahedra is a C++ framework for voxel games.☆53Dec 4, 2014Updated 11 years ago
- Lightweight C Scene Graph Library☆39Jun 26, 2012Updated 13 years ago
- A simple software renderer.☆16Feb 24, 2013Updated 13 years ago
- battle of the bits instant relay chat magic☆12Dec 4, 2024Updated last year
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Apr 12, 2017Updated 8 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Oct 19, 2017Updated 8 years ago
- Directed Acyclic Graph For C++ With Cached Transitive Closure☆28Mar 26, 2019Updated 6 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- A lightweight entity component system (ECS) written in C++.☆86Jul 4, 2016Updated 9 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Jun 18, 2016Updated 9 years ago
- A simple, portable and somewhat powerful C++ game engine☆31Mar 13, 2018Updated 8 years ago
- Foundation library of helpful classes/functions☆23Feb 23, 2026Updated 3 weeks ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆20Dec 16, 2021Updated 4 years ago
- Clone of the current psxsdk project to Github to make collaborative development and issues much easier.☆25Sep 15, 2015Updated 10 years ago
- A program for generating TSP art paths and a powerful image manipulation library.☆28Apr 7, 2023Updated 2 years ago
- Examples for my blog posts on procedural generation.☆34Jan 14, 2015Updated 11 years ago
- A c++ library for paths defined by points within the 2d space☆45Jan 9, 2016Updated 10 years ago
- New environment for simulating Arduino.☆15Jun 20, 2023Updated 2 years ago
- The third iteration of the bot that uploads all gamedata to idleon.info☆12Apr 2, 2025Updated 11 months ago
- Convert PBR images to a glTF material☆24Aug 24, 2022Updated 3 years ago
- ☆14Jul 5, 2017Updated 8 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 5 years ago
- AGE - C++11 OpenGL4 Game Engine☆49Feb 4, 2016Updated 10 years ago
- ☆17Feb 8, 2020Updated 6 years ago
- OxyEngine - 2D full-featured open-source crossplatform game engine☆19Jul 17, 2018Updated 7 years ago
- SFML-based flocking simulation program☆15Jan 23, 2025Updated last year
- Yet another component system☆12Jul 30, 2022Updated 3 years ago
- A simple game engine☆66Aug 6, 2015Updated 10 years ago
- ☆17Jan 17, 2016Updated 10 years ago
- Casual Survival Game☆48Dec 30, 2020Updated 5 years ago