andr3wmac / Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
☆11Updated 10 years ago
Alternatives and similar repositories for Torque3D:
Users that are interested in Torque3D are comparing it to the libraries listed below
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Public direct3d11 tool prototying framework.☆24Updated 6 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆34Updated 6 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆66Updated 7 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Updated 9 years ago
- Visual shader editor for Lumix Engine☆11Updated 4 months ago
- Nebula Trifid☆71Updated last year
- Forward plus rendering using Vulkan☆32Updated 8 years ago
- A Job system implemented with a lock free stealing queue☆28Updated last year
- Software rasterization occlusion culling library☆38Updated 9 years ago
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- Simple Terrain Engine in 200 Lines of Code☆31Updated 9 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Updated 6 years ago
- DXT compression and image processing☆16Updated 2 years ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- DynamicResolutionRendering_source_V3_update☆34Updated 7 years ago
- This repository contains the source of "The Machinery book " and some other books.☆10Updated 2 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Tutorial Project for Screen Space Reflection☆10Updated 10 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- Deferred PBR rendering engine for DirectX 11☆17Updated 7 years ago
- Magus Gui wizzard☆17Updated 7 years ago
- A curated list of awesome DirectX Raytracing (DXR) resources.☆13Updated 6 years ago
- Scriptable editor for Urho3D☆14Updated 6 years ago